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Drilldown: creatures

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creatures > movement m: 9-16 & dexterity: 6-12

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movement m:
race:
Human (178) · Tiefling (42) · Elf (36) · Dwarf (31) · Half-Elf (30) · Goblin (20) · Half-Orc (20) · Skeleton (19) · Zombie (18) · Drow (17) · Githyanki (12) · Elemental (7) · Ogre (7) · None (6) · Grim Visage (6) · Hobgoblin (6) · Mephit (6) · Rat (6) · Dragonborn (5)
resistances:
None (379) · Poison immunity (61) · Fire resistance full (23) · Fire resistant full (20) · Necrotic resistant full (16) · Bludgeoning vulnerability (15) · Necrotic immunity (13) · fire magical (10) · Piercing resistant full (10) · bludgeoning resistant full (9) · cold resistant full (9) · psychic resistance full (9) · Fire immunity (8) · poison resistance full (8) · Poison resistant full (8) · Slashing resistant full (8) · Psychic vulnerability (7)
conditions:
None (421) · Aura of Protection (Aura) (27) · Undead Fortitude (13) · dead (11) · Death Ward (8) · Shadow Visage (6) · Slightly Drunk (6) · Drunk (4) · Marshal Undead (4) · Mage Armour (3) · Soul Oath (3) · Stench of Death (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2) · Necrotic Veil (2) · Reconfigured: Undead (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (508) · Darkvision (245) · Extra Attack (129) · Fey Ancestry (76) · Hellish Resistance (44) · Tactical Discipline (40) · Sunlight Sensitivity (34) · Divine Health (29) · Tenacity (passive feature) (29) · Dwarven Resilience (28) · Superior Darkvision (18) · Born into Darkness (17) · Duergar Resilience (15) · Great Weapon Fighting (15) · Shadow Ambush (15) · Danger Sense (14) · Unarmoured Defence (Barbarian) (14) · Forever Indebted (12) · Infernal Weapon (12)

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