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Drilldown: creatures

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creatures > strength: 12-20 & dexterity: 6-11

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race:
Human (120) · Zombie (20) · Half-Orc (19) · Dwarf (8) · Bear (7) · Skeleton (7) · None (6) · Elemental (5) · Gold Dwarf (5) · Beast (4) · Boar (4) · Dark Justiciar (4) · Death Knight (4) · Drow (4) · Elf (3) · Myconid (3) · Ooze (3)
type:
Human (120) · Zombie (20) · Half-Orc (19) · Dwarf (8) · Bear (7) · Skeleton (7) · None (6) · Elemental (5) · Gold Dwarf (5) · Beast (4) · Boar (4) · Dark Justiciar (4) · Death Knight (4) · Drow (4) · Elf (3) · Myconid (3) · Ooze (3)
resistances:
None (193) · Poison immunity (32) · Lightning resistant full (14) · Necrotic immunity (13) · fire resistant full (8) · Necrotic resistant full (8) · Bludgeoning resistant nm (5) · Fire vulnerability (5) · Lightning resistance full (5) · Piercing resistant nm (5) · Poison full (5) · Poison resistant full (5) · slashing resistance full (5) · Slashing resistant nm (5) · Bludgeoning vulnerability (4) · poison resistance full (4) · Radiant vulnerability (4) · acid immunity (3) · Lightning immunity (3) · Piercing resistant full (3)
passives:
 Opportunity Attack (173) · Opportunity Attack (95) · Extra Attack (57) · Darkvision (56) ·  Extra Attack (54) ·  Tactical Discipline (44) ·  Darkvision (22) ·  Great Weapon Fighting (16) ·  Dwarven Resilience (14) ·  Infernal Weapon (14) ·  Sunlight Sensitivity (13) ·  Undead Fortitude (12) · Divine Health (12) ·  Unarmoured Defence (Barbarian) (11) ·  Fey Ancestry (10) ·  Protection (10) ·  Tenacity (passive feature) (10) ·  Shadow Ambush (9) ·  Divine Health (8) ·  Fast Movement (8)

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