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Drilldown: creatures

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creatures > movement m: 8-9 & dexterity: 6-10

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movement m:
dexterity:
race:
Human (85) · Dwarf (30) · Elf (22) · Tiefling (22) · Gnome (17) · Skeleton (17) · Zombie (17) · Lightfoot Halfling (13) · Half-orc (11) · Drow (9) · Rock Gnome (9) · Elemental (7) · None (5) · Half-Elf (5) · Halfling (5) · Myconid (5) · Dark Justiciar (4) · Goblin (4)
type:
Human (85) · Dwarf (30) · Elf (22) · Tiefling (22) · Gnome (17) · Skeleton (17) · Zombie (17) · Lightfoot Halfling (13) · Half-orc (11) · Drow (9) · Rock Gnome (9) · Elemental (7) · None (5) · Half-Elf (5) · Halfling (5) · Myconid (5) · Dark Justiciar (4) · Goblin (4)
resistances:
None (218) · Poison immunity (35) · Fire resistance full (16) · Bludgeoning vulnerability (14) · fire magical (12) · poison full (12) · Poison resistant full (10) · fire resistant full (9) · Piercing resistant full (7) · Bludgeoning resistant full (6) · Fire vulnerability (6) · necrotic immunity (6) · Necrotic resistant full (6) · Slashing resistant full (6) · Lightning resistance full (5)
passives:
 Opportunity Attack (200) · Darkvision (135) · Opportunity Attack (120) ·  Fey Ancestry (36) ·  Dwarven Resilience (30) ·  Darkvision (29) ·  Hellish Resistance (29) ·  Shortened Stride (29) ·  Extra Attack (23) ·  Gnome Cunning (22) ·  Halfling Luck (18) ·  Sunlight Sensitivity (16) ·  Great Weapon Fighting (15) · Brave (15) ·  Forever Indebted (13) ·  Superior Darkvision (12) ·  Protection (10) ·  Undead Fortitude (10) · Divine Health (9) · Extra Attack (9)

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