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Drilldown: creatures

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creatures > movement m: 6-9 & dexterity: 4-10 & wisdom: 6-12

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movement m:
dexterity:
race:
Human (70) · Tiefling (22) · Elf (21) · Gnome (18) · Zombie (18) · Lightfoot Halfling (13) · Skeleton (13) · None (11) · Half-orc (11) · Drow (9) · Dwarf (9) · Gold dwarf (8) · Rock Gnome (8) · Elemental (7) · Half-Elf (5) · Goblin (4)
type:
Human (70) · Tiefling (22) · Elf (21) · Gnome (18) · Zombie (18) · Lightfoot Halfling (13) · Skeleton (13) · None (11) · Half-orc (11) · Drow (9) · Dwarf (9) · Gold dwarf (8) · Rock Gnome (8) · Elemental (7) · Half-Elf (5) · Goblin (4)
resistances:
None (192) · Poison immunity (37) · Fire resistance full (16) · Bludgeoning vulnerability (13) · Fire resistant full (13) · fire magical (12) · Piercing resistant full (10) · Bludgeoning resistant full (9) · Necrotic resistant full (9) · Slashing resistant full (9) · Acid resistant full (8) · Lightning resistant full (8) · Poison full (8) · Psychic immunity (8) · Radiant resistant full (7) · Cold resistant full (6) · Force resistant full (6) · Thunder resistant full (6) · Necrotic immunity (5) · Poison resistant full (5)
passives:
 Opportunity Attack (168) · Darkvision (114) · Opportunity Attack (103) ·  Fey Ancestry (35) ·  Hellish Resistance (29) ·  Shortened Stride (28) ·  Darkvision (27) ·  Extra Attack (22) ·  Gnome Cunning (21) ·  Dwarven Resilience (16) ·  Halfling Luck (16) ·  Great Weapon Fighting (15) ·  Forever Indebted (13) ·  Sunlight Sensitivity (13) · Brave (13) ·  Undead Fortitude (11) ·  Superior Darkvision (10) · Divine Health (9) ·  Stone Camouflage (8) · Gnome Cunning (8)

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