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Drilldown: creatures

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creatures > strength: 11-30 & dexterity: 11-13

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dexterity:
race:
Human (150) · Dwarf (47) · Goblin (36) · Githyanki (21) · Redcap (13) · Tiefling (12) · Half-Elf (11) · Half-Orc (10) · None (9) · Mind Flayer (8) · Ogre (8) · Beast (6) · Hobgoblin (6) · Werewolf (6) · Boar (5) · Elf (5) · Death Knight (4) · Drow (4) · Gnome (4) · Worg (4)
resistances:
None (317) · Poison resistant full (22) · Poison resistance full (16) · Poison immunity (14) · Fire resistant full (13) · psychic resistance full (9) · cold resistant full (5) · Fire resistance full (5) · Necrotic immunity (5) · Bludgeoning Immunity nm (4) · necrotic resistant full (4) · Piercing Immunity nm (4) · Poison full (4) · Slashing Immunity nm (4)
conditions:
None (337) · Aura of Protection (Aura) (14) · Slightly Drunk (11) · Dead (8) · Death Ward (8) · Marshal Undead (4) · Soul Oath (3) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sleeping (2)
passives:
Opportunity Attack (399) · Extra Attack (189) · Darkvision (157) · Dwarven Resilience (47) · Tactical Discipline (44) · Great Weapon Fighting (41) · Phalanx Formation (41) · Riposte (37) · Protection (30) · Tenacity (passive feature) (28) · Sunlight Sensitivity (21) · Fey Ancestry (19) · Superior Darkvision (17) · Duergar Resilience (16) · Divine Health (15) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Infernal Weapon (14) · Hellish Resistance (12) · Magic Resistance (12)

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