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Drilldown: creatures

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creatures > hp: 20-300 & strength: 0-30 & dexterity: 11-13

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dexterity:
race:
Human (151) · Dwarf (50) · Githyanki (21) · Gnome (17) · Redcap (13) · Tiefling (11) · Elf (10) · Half-Elf (9) · Half-Orc (9) · Ogre (8) · Mind Flayer (7) · Drow (6) · Halfling (6) · Werewolf (6) · None (5) · Beast (5) · Hobgoblin (5) · Death Knight (4) · Gold dwarf (4) · Worg (4)
resistances:
None (296) · Poison resistant full (22) · poison resistance full (19) · poison immunity (13) · Fire resistant full (12) · Psychic resistance full (9) · Fire resistance full (6) · Cold resistant full (5) · necrotic immunity (5) · Bludgeoning Immunity nm (4) · Cold resistance full (4) · Necrotic resistant full (4) · Piercing Immunity nm (4) · poison full (4) · poison resistance nm (4) · Slashing Immunity nm (4)
conditions:
None (327) · Aura of Protection (Aura) (14) · Mage Armour (10) · Death Ward (8) · Dead (5) · Marshal Undead (4) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Sleeping (2)
passives:
Opportunity Attack (387) · Extra Attack (184) · Darkvision (140) · Dwarven Resilience (55) · Tactical Discipline (44) · Phalanx Formation (37) · Great Weapon Fighting (36) · Riposte (33) · Protection (30) · Sunlight Sensitivity (28) · Tenacity (passive feature) (28) · Fey Ancestry (27) · Superior Darkvision (25) · Duergar Resilience (21) · Gnome Cunning (17) · Shortened Stride (17) · Divine Health (15) · Danger Sense (14) · Infernal Weapon (14) · Unarmoured Defence (Barbarian) (14)

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