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Drilldown: creatures

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creatures > movement m: 9-30 & dexterity: 10-12 & wisdom: 0-20

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movement m:
dexterity:
race:
Human (234) · Elf (44) · Tiefling (41) · Half-Elf (33) · Githyanki (28) · Half-Orc (23) · Goblin (20) · Drow (17) · Dwarf (17) · Dragonborn (10) · Skeleton (10) · None (9) · Mephit (8) · Ogre (8) · Grim Visage (6) · Hobgoblin (6) · Elemental (5) · Rat (5) · Beast (4) · Death Knight (4)
resistances:
None (463) · Poison immunity (41) · Fire resistance full (23) · fire resistant full (18) · Necrotic resistant full (14) · fire magical (10) · Psychic resistance full (9) · Bludgeoning resistant full (8) · piercing resistant full (8) · Cold resistant full (7) · Fire immunity (7) · Necrotic immunity (7) · Psychic vulnerability (7) · Slashing resistant full (7)
conditions:
None (480) · Aura of Protection (Aura) (27) · Dead (15) · Death Ward (8) · Shadow Visage (6) · Slightly Drunk (6) · Drunk (4) · Marshal Undead (4) · Soul Oath (3) · Undead Fortitude (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2) · Mage Armour (2) · Necrotic Veil (2) · Projected Image (2) · Stench of Death (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (553) · Darkvision (236) · Extra Attack (118) · Fey Ancestry (85) · Hellish Resistance (43) · Tactical Discipline (40) · Divine Health (29) · Tenacity (passive feature) (29) · Sunlight Sensitivity (22) · Born into Darkness (17) · Great Weapon Fighting (16) · Dwarven Resilience (15) · Shadow Ambush (15) · None (14) · Infernal Weapon (12) · Unarmoured Defence (Barbarian) (12) · Charger (11) · Danger Sense (11) · Forever Indebted (11) · Magic Resistance (10)

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