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Drilldown: creatures

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creatures > hp: 41-120 & dexterity: 10-12

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dexterity:
race:
Human (114) · Dwarf (22) · Half-Orc (18) · Gold Dwarf (14) · Drow (9) · Githyanki (8) · Ogre (8) · None (7) · Elf (7) · Mind Flayer (6) · Hobgoblin (5) · Skeleton (4) · Dragonborn (3) · Duergar (3) · Gnome (3) · Lightfoot Halfling (3) · Monstrosity (3) · Myconid (3) · Rock Gnome (3) · Zombie (3)
type:
Human (114) · Dwarf (22) · Half-Orc (18) · Gold Dwarf (14) · Drow (9) · Githyanki (8) · Ogre (8) · None (7) · Elf (7) · Mind Flayer (6) · Hobgoblin (5) · Skeleton (4) · Dragonborn (3) · Duergar (3) · Gnome (3) · Lightfoot Halfling (3) · Monstrosity (3) · Myconid (3) · Rock Gnome (3) · Zombie (3)
resistances:
None (204) · Lightning resistant full (15) · Poison resistance full (14) · Poison immunity (12) · poison resistant full (11) · Psychic resistance full (8) · Necrotic resistant full (6) · Cold resistant full (5) · Fire resistant full (5) · poison full (5) · Bludgeoning resistant full (4) · Bludgeoning resistant nm (4) · Fire vulnerability (4) · Necrotic immunity (4) · Piercing resistant full (4) · Piercing resistant nm (4) · Slashing resistant nm (4)
passives:
 Opportunity Attack (217) ·  Extra Attack (83) · Darkvision (66) · Opportunity Attack (59) · Extra Attack (54) ·  Tactical Discipline (44) ·  Dwarven Resilience (39) ·  Tenacity (passive feature) (30) ·  Sunlight Sensitivity (28) ·  Fey Ancestry (23) ·  Darkvision (22) ·  Superior Darkvision (20) ·  Divine Health (19) ·  Great Weapon Fighting (16) ·  Infernal Weapon (14) ·  Unarmoured Defence (Barbarian) (14) ·  Shadow Ambush (12) · Divine Health (12) · Duergar Resilience (12)

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