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Drilldown: creatures

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creatures > hp: 52-300 & movement m: 5-9 & constitution: 15-17

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movement m:
constitution:
race:
Human (103) · Dwarf (24) · Gnome (19) · Vampire spawn (16) · Githyanki (12) · Half-Orc (11) · Drow (9) · Elf (8) · Half-Elf (8) · Elemental (6) · Aberration (5) · Tiefling (5) · Zombie (5) · Cambion (4) · Gold Dwarf (3) · Halfling (3) · Skeleton (3) · None (2) · Ogre (2) · Wolf (2)
resistances:
None (192) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (23) · Necrotic resistant full (18) · Poison immunity (14) · Poison resistant full (13) · Psychic resistance full (9) · poison resistance full (8) · Fire resistant full (7) · Poison full (6) · Cold resistant full (4) · lightning resistance full (4) · Lightning resistant full (4)
conditions:
None (199) · Aura of Protection (Aura) (19) · Mage Armour (10) · Death Ward (8) · Aura of Murder (Aura) (7) · Eternally Bound (7) · Undead Fortitude (4) · Dead (3) · Freedom of Movement (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2)
passives:
Opportunity Attack (269) · Extra Attack (159) · Darkvision (87) · Great Weapon Fighting (57) · Protection (40) · Phalanx Formation (37) · Riposte (35) · Dwarven Resilience (27) · Fey Ancestry (22) · Divine Health (20) · Gnome Cunning (19) · Shortened Stride (19) · Danger Sense (18) · Sunlight Sensitivity (18) · Unarmoured Defence (Barbarian) (17) · Sunlight Hypersensitivity (16) · Tenacity (passive feature) (16) · Vampire Regeneration (16) · Fast Movement (15) · Tactical Discipline (15)

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