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Drilldown: creatures

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creatures > movement m: 9-14 & constitution: 13-16

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constitution:
race:
Human (169) · Githyanki (47) · Half-Elf (22) · Dwarf (21) · Elf (20) · Doppelganger (18) · Zombie (18) · Vampire spawn (16) · Drow (14) · Tiefling (14) · Aberration (13) · Half-orc (12) · None (11) · Bugbear (11) · Skeleton (9) · Worg (8) · Elemental (7) · Ogre (7) · Hobgoblin (6) · Werewolf (6)
resistances:
None (379) · Poison immunity (37) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (28) · Necrotic resistant full (22) · Fire resistant full (19) · Poison resistant full (13) · Psychic resistance full (10) · Bludgeoning vulnerability (9) · Cold resistant full (9) · Lightning resistant full (9) · poison resistance full (9) · Lightning resistance full (8) · Necrotic immunity (8) · Fire resistance full (7)
conditions:
None (373) · Aura of Protection (Aura) (28) · Aura of Murder (Aura) (24) · Sanctuary (17) · Mage Armour (15) · Undead Fortitude (13) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Invisible (5) · Dead (4) · Stench of Death (4) · Drunk (3) · Freedom of Movement (3) · Sleeping (3)
passives:
Opportunity Attack (501) · Extra Attack (221) · Darkvision (190) · Fey Ancestry (52) · Tenacity (passive feature) (37) · Divine Health (32) · Tactical Discipline (28) · Crossbow Expert: Point-Blank (27) · Sunlight Sensitivity (25) · Dwarven Resilience (22) · Evasion (22) · Great Weapon Fighting (21) · Multiattack: Morphic Ambush (19) · Prey Upon the Weak (19) · Superior Darkvision (18) · Danger Sense (16) · Sunlight Hypersensitivity (16) · Unarmoured Defence (Barbarian) (16) · Vampire Regeneration (16)

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