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Drilldown: creatures

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creatures > hp: 0-300 & constitution: 12-13

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constitution:
race:
Human (126) · Dwarf (44) · Halfling (25) · Tiefling (21) · Elf (20) · Gnome (17) · None (14) · Drow (13) · Githyanki (12) · Undead (12) · Bugbear (11) · Half-Elf (10) · Mephit (9) · Spider (7) · Dog (6) · Goblin (6) · Mind Flayer (6)
resistances:
None (312) · poison immunity (27) · fire resistant full (24) · Lightning resistant full (21) · Fire resistance full (20) · Poison resistant full (19) · Poison resistance full (14) · Necrotic immunity (12) · Acid resistant full (10) · necrotic resistance full (10) · Cold resistant full (9) · Thunder resistant full (9) · Bludgeoning resistant nm (8) · Fire immunity (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Cold immunity (7) · Necrotic resistant full (7) · poison resistance nm (7) · Radiant vulnerability (7)
conditions:
None (354) · Aura of Murder (Aura) (37) · Sanctuary (18) · Dead (12) · Invisible (5) · Sleeping (4) · Death Wish (3) · Dominated Will (3) · Charmed (2) · Drunk (2) · Slightly Drunk (2)
passives:
Opportunity Attack (423) · Darkvision (218) · Extra Attack (121) · Fey Ancestry (45) · Dwarven Resilience (42) · Sunlight Sensitivity (40) · Superior Darkvision (31) · Brave (26) · Halfling Luck (26) · Duergar Resilience (23) · Hellish Resistance (22) · Prey Upon the Weak (18) · Gnome Cunning (17) · Shortened Stride (16) · Land's Stride: Difficult Terrain (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (15) · Pack Tactics (14)

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