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Drilldown: creatures

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creatures > movement m: 9-30 & dexterity: 10-12 & constitution: 10-20

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movement m:
dexterity:
race:
Human (257) · Elf (48) · Tiefling (42) · Half-Elf (33) · Half-Orc (29) · Githyanki (28) · Goblin (20) · Dwarf (18) · Drow (17) · Dragonborn (11) · Skeleton (10) · None (8) · Mephit (8) · Ogre (8) · Hobgoblin (6) · Elemental (5) · Beast (4) · Dark Justiciar (4) · Death Knight (4)
resistances:
None (487) · poison immunity (36) · Fire resistance full (23) · Fire resistant full (19) · fire magical (10) · Necrotic resistant full (9) · Psychic resistance full (9) · Necrotic immunity (8) · Bludgeoning resistant full (7) · Cold resistant full (7) · Fire immunity (7) · Piercing resistant full (7) · poison full (7) · bludgeoning resistant nm (6) · Piercing resistant nm (6) · Slashing resistant full (6) · Slashing resistant nm (6)
conditions:
None (507) · Aura of Protection (Aura) (27) · Dead (15) · Death Ward (8) · Slightly Drunk (6) · Drunk (4) · Marshal Undead (4) · Soul Oath (3) · Undead Fortitude (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Longstrider (2) · Mage Armour (2) · Necrotic Veil (2) · Projected Image (2) · Stench of Death (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (582) · Darkvision (232) · Extra Attack (120) · Fey Ancestry (89) · Hellish Resistance (44) · Tactical Discipline (40) · Divine Health (29) · Tenacity (passive feature) (29) · Sunlight Sensitivity (22) · Born into Darkness (17) · Dwarven Resilience (17) · Great Weapon Fighting (16) · Shadow Ambush (15) · Unarmoured Defence (Barbarian) (13) · None (12) · Danger Sense (12) · Infernal Weapon (12) · Charger (11) · Forever Indebted (10)

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