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Drilldown: creatures

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creatures > strength: 13-18 & constitution: 10-14

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race:
Human (77) · Dwarf (24) · None (16) · Undead (14) · Bugbear (12) · Elf (12) · Githyanki (11) · Worg (9) · Ghoul (8) · Halfling (8) · Half-Elf (7) · Aberration (6) · Goblin (6) · Werewolf (6) · Bear (5) · Boar (5) · Dog (5) · Ghost (5)
resistances:
None (194) · Poison immunity (36) · Necrotic resistant full (17) · Lightning resistant full (16) · Fire Resistance full (15) · Poison resistant full (14) · Fire resistant full (12) · necrotic resistance full (12) · lightning resistance full (11) · Thunder resistant full (10) · acid resistant full (8) · poison resistance full (8) · Necrotic immunity (7) · Bludgeoning resistant nm (6) · Cold immunity (6) · Piercing resistant nm (6) · Slashing resistance full (6) · Slashing resistant nm (6)
conditions:
None (259) · Aura of Protection (Aura) (13) · Dead (4) · Sacred Defiance Aura (4) · Drunk (3) · Sleeping (3) · Mage Armour (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Slightly Drunk (2)
passives:
Opportunity Attack (294) · Darkvision (115) · Extra Attack (90) · Tenacity (passive feature) (26) · Dwarven Resilience (24) · Born into Darkness (20) · Fey Ancestry (20) · Shadow Ambush (18) · Sunlight Sensitivity (17) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Divine Health (13) · Ethereal (12) · Superior Darkvision (12) · Brute (11) · None (10) · Charger (10) · Duergar Resilience (9) · Incorporeal Movement (9)

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