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Drilldown: creatures

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creatures > movement m: 0-30 & constitution: 10-12 & intelligence: 1-10

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constitution:
intelligence:
race:
Goblin (93) · Human (68) · Dwarf (46) · Tiefling (37) · Elf (26) · Gnome (18) · None (12) · Lightfoot Halfling (11) · Cat (10) · Half-Elf (7) · Mephit (7) · Rock gnome (7) · Undead (7) · Drow (6) · Gnoll (6) · Asmodeus Tiefling (5) · Ghoul (5) · Dark Justiciar (4) · Halfling (4)
type:
Goblin (93) · Human (68) · Dwarf (46) · Tiefling (37) · Elf (26) · Gnome (18) · None (12) · Lightfoot Halfling (11) · Cat (10) · Half-Elf (7) · Mephit (7) · Rock gnome (7) · Undead (7) · Drow (6) · Gnoll (6) · Asmodeus Tiefling (5) · Ghoul (5) · Dark Justiciar (4) · Halfling (4)
resistances:
None (303) · Fire resistance full (33) · Poison Immunity (30) · Fire resistant full (24) · Poison resistant full (20) · fire magical (12) · Necrotic resistant full (12) · Psychic immunity (12) · Lightning resistant full (11) · acid resistant full (10) · Piercing resistant full (10) · Slashing resistant full (10) · Bludgeoning resistant full (9) · poison resistance full (9) · Cold resistant full (8) · Poison full (8) · Radiant resistant full (8) · Thunder resistant full (7) · Force resistant full (6) · necrotic resistance full (6)
passives:
 Opportunity Attack (320) · Darkvision (273) · Opportunity Attack (89) ·  Dwarven Resilience (46) ·  Hellish Resistance (43) ·  Fey Ancestry (41) ·  Extra Attack (32) ·  Darkvision (28) ·  Shortened Stride (27) ·  Sunlight Sensitivity (27) ·  Superior Darkvision (22) ·  Gnome Cunning (20) ·  Halfling Luck (15) · Duergar Resilience (14) · None (13) ·  Forever Indebted (12) · Brave (12) ·  Pack Tactics (11) ·  Feline Fall (10)

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