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Drilldown: creatures

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creatures > hp: 22-100 & wisdom: 3-11 & conditions: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Lady Durinbold's Attendant (2) · Worg (2) · Zombie (2)
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race:
Human (37) · Gnome (17) · Half-Orc (14) · None (12) · Githyanki (11) · Tiefling (10) · Elf (9) · Half-Elf (9) · Vampire spawn (9) · Worg (9) · Ogre (8) · Undead (8) · Bugbear (7) · Dwarf (7) · Ghoul (7) · Halfling (6) · Werewolf (6) · Drow (4) · Skeleton (4) · Spider (4)
resistances:
None (155) · Poison immunity (31) · Bludgeoning resistant nm (18) · Piercing resistant nm (18) · Slashing resistant nm (18) · Fire resistant full (15) · Necrotic resistant full (14) · Necrotic immunity (10) · fire resistance full (8) · Poison resistant full (8) · necrotic resistance full (7) · Lightning resistant full (6) · thunder resistant full (6) · Acid resistant full (5) · Bludgeoning vulnerability (5) · Bludgeoning Immunity nm (4) · Fire vulnerability (4) · Piercing Immunity nm (4) · Radiant vulnerability (4) · Slashing Immunity nm (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (227) · Darkvision (109) · Extra Attack (59) · Fey Ancestry (17) · Gnome Cunning (17) · Shortened Stride (17) · Tenacity (passive feature) (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (11) · Unarmoured Defence (Barbarian) (11) · Sunlight Sensitivity (10) · Hellish Resistance (9) · Sunlight Hypersensitivity (9) · Vampire Regeneration (9) · Evasion (8) · Fast Movement (8) · Ogre's Mark (8) · Uncanny Dodge (8)

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