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Drilldown: creatures

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creatures > hp: 10-70 & strength: 14-16 & conditions: None

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name:
Act 2 differences (2) · Ghoul (2) · Zombie (2)
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strength:
race:
Human (27) · Githyanki (17) · Undead (12) · None (7) · Dwarf (7) · Gnome (7) · Half-Elf (7) · Bear (6) · Bugbear (6) · Tiefling (6) · Elf (5) · Ghost (5) · Goblin (5) · Halfling (5) · Werewolf (5) · Shadow Mastiff (4) · Skeleton (4) · Worg (4) · Ghoul (3) · Spider (3)
resistances:
None (103) · Poison immunity (20) · fire resistance full (13) · Fire resistant full (12) · Lightning resistant full (12) · necrotic resistance full (11) · Cold immunity (6) · Necrotic immunity (6) · Acid resistant full (5) · Lightning resistance full (5) · Poison resistant full (5) · Thunder resistant full (5) · Bludgeoning Vulnerability (4) · poison resistance full (4) · Slashing resistance full (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (168) · Darkvision (73) · Extra Attack (34) · Fey Ancestry (10) · Danger Sense (7) · Dwarven Resilience (7) · Gnome Cunning (7) · Shortened Stride (7) · Sunlight Sensitivity (7) · Tenacity (passive feature) (7) · Unarmoured Defence (Barbarian) (7) · Ethereal (6) · Githyanki War Magic (6) · Hellish Resistance (6) · Incorporeal Movement (6)

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