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creatures > strength: 14-23 & constitution: 12-14 & conditions: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Deep Rothé (2) · Worg (2)
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constitution:
race:
Human (64) · Dwarf (23) · Undead (12) · None (11) · Elf (11) · Githyanki (11) · Worg (9) · Bugbear (8) · Halfling (7) · Half-Elf (6) · Werewolf (6) · Bear (5) · Ghost (5) · Goblin (4) · Half-Orc (4) · Shadow Mastiff (4) · Aberration (3) · Dragonborn (3) · Spider (3)
resistances:
None (151) · Lightning resistant full (14) · Poison resistant full (14) · necrotic resistance full (12) · fire resistance full (11) · Poison immunity (10) · Fire resistant full (8) · Thunder resistant full (8) · Acid resistant full (6) · poison resistance full (6) · Bludgeoning resistant nm (5) · Lightning resistance full (5) · Necrotic immunity (5) · Necrotic resistant full (5) · Piercing resistant nm (5) · Slashing resistance full (5) · Slashing resistant nm (5)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (220) · Extra Attack (88) · Darkvision (73) · Dwarven Resilience (24) · Born into Darkness (17) · Shadow Ambush (17) · Fey Ancestry (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (14) · Sunlight Sensitivity (12) · Superior Darkvision (11) · Tenacity (passive feature) (11) · Duergar Resilience (9) · Brave (7) · Brute (7) · Ethereal (7) · Halfling Luck (7) · Multiattack: Wounded (Werewolf) (6)

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