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Drilldown: creatures

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creatures > dexterity: 15-20 & conditions : Veil of Shar or None

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race:
Human (67) · Githyanki (28) · Dwarf (25) · Doppelganger (19) · Gnome (15) · Halfling (15) · Tiefling (13) · Wolf (12) · Cat (10) · Vampire Spawn (9) · None (8) · Elf (8) · Ghoul (8) · Half-Elf (8) · Drow (6) · Ghost (6) · Spider (6) · Undead (6) · Bird (5) · Gnoll (5)
type:
Human (67) · Githyanki (28) · Dwarf (25) · Doppelganger (19) · Gnome (15) · Halfling (15) · Tiefling (13) · Wolf (12) · Cat (10) · Vampire Spawn (9) · None (8) · Elf (8) · Ghoul (8) · Half-Elf (8) · Drow (6) · Ghost (6) · Spider (6) · Undead (6) · Bird (5) · Gnoll (5)
resistances:
None (223) · Poison immunity (35) · bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Fire resistant full (24) · lightning resistant full (19) · Poison resistant full (16) · Fire resistance full (15) · necrotic immunity (13) · Necrotic resistant full (12) · Thunder resistant full (12) · Acid resistant full (10) · Cold resistant full (10) · Poison resistance full (10) · Cold resistance full (6) · necrotic resistance full (6) · poison resistance nm (6)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (246) · Darkvision (133) ·  Extra Attack (105) · Opportunity Attack (78) ·  Darkvision (28) ·  Fey Ancestry (26) ·  Dwarven Resilience (25) ·  Sunlight Sensitivity (24) ·  Crossbow Expert: Wounding (21) ·  Multiattack: Morphic Ambush (20) ·  Crossbow Expert: Point-Blank (19) ·  Evasion (19) ·  Land's Stride: Difficult Terrain (17) ·  Mobile (16) ·  Mobile: Evade Opportunity Attack (16) ·  Pack Tactics (16) · Extra Attack (16) ·  Halfling Luck (15) ·  Superior Darkvision (15)

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