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Drilldown: creatures

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creatures > strength: 14-20 & conditions : Fiendish Resilience: Radiant or None

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race:
Human (104) · Dwarf (39) · Githyanki (38) · Half-orc (21) · None (17) · Elf (17) · Gnome (15) · Undead (13) · Half-Elf (12) · Redcap (12) · Bear (10) · Tiefling (10) · Vampire spawn (9) · Worg (9) · Bugbear (8) · Elemental (8) · Halfling (7) · Ogre (7) · Wolf (7)
resistances:
None (325) · Poison immunity (41) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Poison resistant full (22) · Fire resistant full (21) · Lightning resistant full (17) · fire resistance full (16) · Necrotic resistant full (16) · poison resistance full (16) · necrotic resistance full (13) · Necrotic immunity (12) · thunder resistant full (10) · Acid resistant full (9) · Lightning resistance full (8) · Cold immunity (7) · psychic immunity (7) · Fire vulnerability (6) · Slashing resistance full (6)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (468) · Extra Attack (190) · Darkvision (184) · Tactical Discipline (43) · Dwarven Resilience (41) · Fey Ancestry (24) · Tenacity (passive feature) (24) · Superior Darkvision (23) · Sunlight Sensitivity (22) · Unarmoured Defence (Barbarian) (22) · Born into Darkness (21) · Danger Sense (21) · Shadow Ambush (19) · Duergar Resilience (17) · Fast Movement (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16)

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