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Drilldown: creatures

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creatures > hp: 50-100 & conditions : Aura of Protection (Aura) or None

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race:
Human (188) · Dwarf (33) · Gold Dwarf (28) · Doppelganger (19) · Gnome (18) · Githyanki (16) · Half-Orc (16) · Elf (13) · None (11) · Rock Gnome (9) · Vampire Spawn (9) · Drow (8) · Ogre (8) · Redcap (8) · Half-Elf (7) · Ghost (6) · Werewolf (6) · Aberration (5) · High Half-Elf (5) · Lightfoot Halfling (5)
type:
Human (188) · Dwarf (33) · Gold Dwarf (28) · Doppelganger (19) · Gnome (18) · Githyanki (16) · Half-Orc (16) · Elf (13) · None (11) · Rock Gnome (9) · Vampire Spawn (9) · Drow (8) · Ogre (8) · Redcap (8) · Half-Elf (7) · Ghost (6) · Werewolf (6) · Aberration (5) · High Half-Elf (5) · Lightfoot Halfling (5)
resistances:
None (365) · Poison resistant full (34) · Lightning resistant full (22) · Bludgeoning resistant nm (18) · Piercing resistant nm (18) · poison resistance full (18) · Slashing resistant nm (18) · Poison immunity (17) · Fire resistant full (13) · Necrotic immunity (12) · Necrotic resistant full (11) · Thunder resistant full (9) · Acid resistant full (8) · poison full (6) · Cold resistant full (5) · Lightning resistance full (5) · Slashing resistance full (5)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (402) ·  Extra Attack (194) · Darkvision (134) · Extra Attack (99) · Opportunity Attack (77) ·  Dwarven Resilience (63) ·  Great Weapon Fighting (53) ·  Tactical Discipline (42) ·  Darkvision (40) ·  Protection (40) ·  Phalanx Formation (35) ·  Tenacity (passive feature) (34) ·  Fey Ancestry (32) ·  Riposte (32) ·  Sunlight Sensitivity (28) ·  Shortened Stride (26) ·  Superior Darkvision (25) ·  Gnome Cunning (24)

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