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Drilldown: creatures

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creatures > constitution: 12-16 & charisma: 5-11

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race:
Human (99) · Githyanki (53) · Dwarf (26) · Zombie (20) · None (16) · Gnome (15) · Wolf (14) · Bugbear (12) · Drow (10) · Half-Elf (10) · Skeleton (10) · Aberration (9) · Bear (9) · Worg (9) · Mephit (8) · Ogre (8) · Undead (8) · Elemental (7) · Goblin (7) · Half-Orc (7)
resistances:
None (334) · Poison immunity (51) · Poison resistant full (16) · fire resistant full (15) · Necrotic immunity (13) · lightning resistant full (12) · Bludgeoning resistant nm (11) · piercing resistant nm (11) · Slashing resistant nm (11) · Acid resistant full (10) · Bludgeoning vulnerability (10) · Thunder resistant full (10) · Psychic resistance full (8) · Fire immunity (7) · Fire resistance full (7) · Fire vulnerability (7) · necrotic resistance full (7) · Necrotic resistant full (7) · Poison resistance full (7)
conditions:
None (390) · Undead Fortitude (14) · Death Ward (8) · Dead (7) · Stench of Death (4) · Death Wish (3) · Reconfigured: Undead (3) · Sleeping (3) · Drunk (2) · Mage Armour (2) · See Invisibility (2) · Slightly Drunk (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (441) · Darkvision (165) · Extra Attack (142) · Crossbow Expert: Point-Blank (40) · Fey Ancestry (27) · Dwarven Resilience (25) · Pack Tactics (23) · Sunlight Sensitivity (23) · Archery (21) · Tenacity (passive feature) (21) · Crossbow Expert: Wounding (19) · Superior Darkvision (18) · Gnome Cunning (16) · Land's Stride: Difficult Terrain (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Shortened Stride (15) · Tactical Discipline (15) · Ethereal (14)

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