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Drilldown: creatures

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creatures > hp: 60-10000 & ac: 9-18 & intelligence: 6-13

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race:
Human (131) · Dwarf (30) · Vampire spawn (16) · Gnome (13) · Half-Orc (13) · Elf (12) · Half-Elf (11) · Elemental (9) · Redcap (9) · Halfling (7) · None (6) · Aberration (6) · Gold Dwarf (5) · Drow (4) · Ghost (4) · Githyanki (4) · Tiefling (4)
resistances:
None (241) · Poison immunity (32) · bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (22) · Poison resistant full (18) · Necrotic immunity (14) · Fire resistant full (11) · Acid resistant full (10) · Lightning resistant full (10) · Thunder resistant full (10) · Poison resistance full (9) · Fire immunity (7) · Cold immunity (5) · poison full (5) · Psychic immunity (5)
conditions:
None (274) · Aura of Protection (Aura) (21) · Eternally Bound (7) · Dead (4) · Charmed (2) · Elixir of Viciousness (2) · Ephemeral Whispers (2) · Freedom of Movement (2) · Longstrider (2) · Marshal Undead (2) · See Invisibility (2) · Soul Oath (2)
passives:
Opportunity Attack (328) · Extra Attack (224) · Darkvision (120) · Great Weapon Fighting (55) · Tactical Discipline (44) · Protection (39) · Dwarven Resilience (34) · Phalanx Formation (34) · Riposte (32) · Fey Ancestry (24) · Divine Health (22) · Danger Sense (18) · Unarmoured Defence (Barbarian) (18) · Fast Movement (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Land's Stride: Difficult Terrain (15) · Sunlight Sensitivity (15) · Infernal Weapon (14)

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