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creatures > ac: 8-15 & strength: 14-16

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name:
Act 2 differences (2) · Gordis (2) · Zombie (2)
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strength:
race:
Human (29) · Zombie (17) · Githyanki (12) · Dwarf (10) · Bugbear (9) · Ghost (7) · Tiefling (7) · Half-Elf (6) · Undead (6) · None (5) · Bear (5) · Elf (5) · Werewolf (5) · Gnome (4) · Halfling (4) · Skeleton (4) · Worg (4) · Dark Justiciar (3) · Goblin (3) · Ooze (3)
resistances:
None (99) · Poison immunity (31) · Lightning resistant full (14) · Fire resistant full (13) · Necrotic immunity (13) · fire resistance full (10) · Necrotic resistant full (9) · Lightning resistance full (8) · Poison resistant full (8) · necrotic resistance full (7) · slashing resistance full (7) · Thunder resistant full (7) · Acid resistant full (6) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · Poison resistance full (6) · Slashing resistant nm (6) · Cold immunity (4) · Fire vulnerability (4)
passives:
Opportunity Attack (179) · Darkvision (83) · Extra Attack (27) · Tenacity (passive feature) (11) · Dwarven Resilience (10) · Undead Fortitude (10) · Danger Sense (9) · Fey Ancestry (9) · Sunlight Sensitivity (9) · Brute (8) · Ethereal (8) · Unarmoured Defence (Barbarian) (8) · Hellish Resistance (7) · Incorporeal Movement (7) · Superior Darkvision (6) · Blindsight (5) · Born into Darkness (5) · Duergar Resilience (5) · Fast Movement (5) · Multiattack: Wounded (Werewolf) (5)

Showing below up to 187 results in range #1 to #187.

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