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Drilldown: creatures

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creatures > ac: 16-20 & movement m: 9-16

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movement m:
race:
Human (167) · Githyanki (32) · Vampire Spawn (16) · Dwarf (13) · Elf (12) · Half-Elf (9) · Half-orc (9) · Aberration (8) · Elemental (8) · None (6) · Drow (6) · Tiefling (6) · Death Knight (4) · Redcap (4) · Skeleton (4) · Cambion (3) · Merregon (3)
resistances:
None (274) · Piercing resistant nm (27) · bludgeoning resistant nm (26) · slashing resistant nm (26) · Poison immunity (25) · Necrotic resistant full (21) · Fire resistant full (11) · Necrotic immunity (9) · Poison resistant full (9) · Lightning resistant full (8) · Piercing resistant full (8) · Bludgeoning resistant full (7) · Cold resistant full (7) · Acid resistant full (6) · Fire immunity (6) · Fire resistance full (6) · Psychic resistant full (5) · Slashing resistant full (5) · Thunder resistant full (5)
conditions:
None (260) · Aura of Protection (Aura) (27) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (5) · Aura of Murder (Aura) (4) · Marshal Undead (4) · Dead (3) · Sanctuary (3) · Soul Oath (3) · Elixir of Viciousness (2) · Longstrider (2) · Necrotic Veil (2) · Ready to Parry (2) · See Invisibility (2) · Slayer Form (2) · Slightly Drunk (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (350) · Extra Attack (237) · Darkvision (78) · Great Weapon Fighting (48) · Tactical Discipline (40) · Protection (30) · Divine Health (29) · Phalanx Formation (29) · Evasion (25) · Fey Ancestry (25) · Riposte (25) · Magic Resistance (23) · Tenacity (passive feature) (21) · Crossbow Expert: Point-Blank (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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