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Drilldown: creatures

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creatures > hp: 22-200 & ac: 16-18 & movement m: 9-15

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movement m:
race:
Human (141) · Githyanki (28) · Vampire spawn (16) · Elf (11) · Aberration (7) · Half-orc (7) · Dwarf (6) · Elemental (6) · Gold dwarf (6) · Half-Elf (6) · None (5) · Drow (5) · Tiefling (5) · Redcap (4) · Cambion (3) · Merregon (3) · Skeleton (3)
type:
Human (141) · Githyanki (28) · Vampire spawn (16) · Elf (11) · Aberration (7) · Half-orc (7) · Dwarf (6) · Elemental (6) · Gold dwarf (6) · Half-Elf (6) · None (5) · Drow (5) · Tiefling (5) · Redcap (4) · Cambion (3) · Merregon (3) · Skeleton (3)
resistances:
None (235) · Piercing resistant nm (24) · Bludgeoning resistant nm (23) · slashing resistant nm (23) · Necrotic resistant full (19) · Poison immunity (18) · Poison resistant full (8) · Cold resistant full (7) · Fire resistance full (6) · Fire resistant full (6) · Lightning resistant full (6) · Piercing resistant full (6) · Acid resistant full (5) · Bludgeoning resistant full (5) · Necrotic immunity (5) · Fire immunity (4) · Thunder resistant full (4)
conditions:
None (224) · Aura of Protection (Aura) (18) · Astral Gravity (7) · Eternally Bound (7) · Mage Armour (5) · Aura of Murder (Aura) (4) · Dead (3) · Elixir of Viciousness (2) · Longstrider (2) · Marshal Undead (2) · Necrotic Veil (2) · Ready to Parry (2) · Sanctuary (2) · See Invisibility (2) · Slayer Form (2) · Soul Oath (2) · Undead Ward Aura (2)
passives:
 Opportunity Attack (236) ·  Extra Attack (118) · Extra Attack (88) · Opportunity Attack (58) · Darkvision (55) ·  Great Weapon Fighting (47) ·  Tactical Discipline (40) ·  Protection (30) ·  Phalanx Formation (29) ·  Riposte (25) ·  Fey Ancestry (23) ·  Evasion (20) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16)

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