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Drilldown: creatures

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creatures > ac: 13-22 & strength: 14-17

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Dire Wolf (2) · Ghoul (2) · Warrior Ni'ima (2)
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race:
Human (42) · Githyanki (31) · Vampire Spawn (16) · Bugbear (10) · None (8) · Aberration (8) · Ghost (7) · Goblin (7) · Undead (7) · Dwarf (6) · Tiefling (6) · Wolf (6) · Gnome (5) · Half-Elf (5) · Dark Justiciar (4) · Halfling (4) · Shadow mastiff (4) · Skeleton (4)
resistances:
None (130) · Necrotic resistant full (30) · poison immunity (29) · bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Fire resistant full (16) · Lightning resistant full (16) · Thunder resistant full (10) · Acid resistant full (9) · fire resistance full (9) · Necrotic immunity (9) · necrotic resistance full (7) · Cold immunity (5) · poison resistant full (5) · Lightning resistance full (4) · Psychic immunity (4) · Radiant vulnerability (4)
conditions:
None (183) · Eternally Bound (7) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Sacred Defiance Aura (3) · Drunk (2) · Mage Armour (2) · Sanctuary (2) · Sleeping (2) · Slightly Drunk (2)
passives:
Opportunity Attack (220) · Darkvision (80) · Extra Attack (75) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Githyanki Parry (13) · Tenacity (passive feature) (13) · Sunlight Sensitivity (12) · Evasion (11) · Fey Ancestry (11) · Pack Tactics (10) · Brute (9) · Githyanki War Magic (9)

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