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Drilldown: creatures

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creatures > ac: 13-18 & charisma: 7-12

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race:
Human (148) · Goblin (84) · Dwarf (54) · Githyanki (40) · Halfling (24) · Tiefling (22) · Gnome (19) · Half-Elf (19) · Vampire spawn (16) · Elf (13) · Redcap (12) · Bugbear (11) · None (10) · Elemental (10) · Drow (9) · Half-orc (9) · Undead (8) · Worg (8) · Gold dwarf (7)
resistances:
None (437) · Piercing resistant nm (34) · Slashing resistant nm (34) · Bludgeoning resistant nm (33) · Poison immunity (33) · poison resistant full (33) · Necrotic resistant full (27) · Lightning resistant full (25) · Fire resistant full (23) · Fire resistance full (17) · Necrotic immunity (14) · Poison resistance full (14) · Acid resistant full (11) · Psychic resistance full (9) · poison resistance nm (8) · Radiant vulnerability (8) · Thunder resistant full (8)
conditions:
None (527) · Slightly Drunk (27) · Mage Armour (10) · Death Ward (8) · Eternally Bound (7) · Sleeping (5) · Dead (4) · Sacred Defiance Aura (4) · Drunk (3) · Astral Conduit (2) · Charmed (2) · See Invisibility (2)
passives:
Opportunity Attack (601) · Darkvision (287) · Extra Attack (240) · Dwarven Resilience (60) · Crossbow Expert: Point-Blank (42) · Great Weapon Fighting (39) · Fey Ancestry (38) · Sunlight Sensitivity (38) · Protection (36) · Phalanx Formation (34) · Riposte (30) · Brave (24) · Halfling Luck (24) · Archery (22) · Superior Darkvision (22) · Crossbow Expert: Wounding (21) · Hellish Resistance (21) · Duergar Resilience (20) · Land's Stride: Difficult Terrain (20) · Tenacity (passive feature) (20)

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