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Drilldown: creatures

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creatures > ac: 12-30 & movement m: 9 & strength: 12-16

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movement m:
race:
Human (94) · Goblin (30) · Tiefling (20) · Vampire spawn (16) · Half-Elf (14) · Elf (11) · Githyanki (11) · Aberration (9) · Bugbear (9) · None (8) · Undead (8) · Dark Justiciar (6) · Dwarf (6) · Gnoll (6) · Drow (5) · Sahuagin (4) · Skeleton (4)
resistances:
None (200) · Necrotic resistant full (30) · poison immunity (25) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · fire resistant full (20) · Fire Resistance full (19) · psychic resistance full (10) · Lightning resistance full (8) · Necrotic resistance full (7) · Poison resistant full (7) · Acid resistance full (6) · Necrotic immunity (6) · Radiant vulnerability (6) · Thunder resistant full (6) · acid resistant full (5) · Cold resistant full (5) · Lightning resistant full (5) · Thunder resistance full (5)
conditions:
None (256) · Death Ward (8) · Eternally Bound (7) · Dead (4) · Slightly Drunk (4) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Sleeping (3) · Aura of Protection (Aura) (2) · Drunk (2) · Mage Armour (2) · Sanctuary (2) · See Invisibility (2)
passives:
Opportunity Attack (307) · Darkvision (135) · Extra Attack (92) · Fey Ancestry (33) · Hellish Resistance (20) · Archery (16) · Crossbow Expert: Point-Blank (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Land's Stride: Difficult Terrain (13) · Sunlight Sensitivity (12) · Tenacity (passive feature) (12) · Magic Resistance (10) · Evasion (9) · Githyanki War Magic (9) · Brute (8) · Ethereal (8)

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