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Drilldown: creatures

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creatures > ac: 12-16 & strength: 12-18

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race:
Human (101) · Dwarf (51) · Goblin (34) · Halfling (23) · Tiefling (18) · None (17) · Elf (16) · Half-Elf (15) · Undead (15) · Wolf (14) · Bugbear (12) · Githyanki (11) · Gnome (11) · Redcap (8) · Worg (8) · Ghost (7) · Dark Justiciar (6) · Gnoll (6) · Spider (6) · Werewolf (6)
resistances:
None (291) · Poison immunity (43) · Poison resistant full (34) · Fire resistant full (24) · fire resistance full (23) · Lightning resistant full (22) · Necrotic resistant full (17) · Bludgeoning resistant nm (15) · Piercing resistant nm (15) · slashing resistant nm (15) · Poison resistance full (13) · Necrotic immunity (12) · necrotic resistance full (12) · Lightning resistance full (10) · Thunder resistant full (10) · acid resistant full (9) · Psychic resistance full (9)
conditions:
None (413) · Death Ward (8) · Slightly Drunk (6) · Dead (5) · Sacred Defiance Aura (4) · Aura of Protection (Aura) (3) · Dominated Will (3) · Mage Armour (3) · Sleeping (3) · Charmed (2) · Drunk (2) · Ephemeral Whispers (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2)
passives:
Opportunity Attack (464) · Darkvision (232) · Extra Attack (139) · Dwarven Resilience (54) · Fey Ancestry (38) · Sunlight Sensitivity (30) · Brave (23) · Crossbow Expert: Point-Blank (23) · Halfling Luck (23) · Archery (22) · Superior Darkvision (22) · Duergar Resilience (19) · Hellish Resistance (18) · Pack Tactics (17) · Tenacity (passive feature) (17) · Danger Sense (15) · Land's Stride: Difficult Terrain (15) · Unarmoured Defence (Barbarian) (15)

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