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Drilldown: creatures

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creatures > ac: 11-14 & strength: 14-17

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name:
Act 2 differences (2) · Gordis (2)
race:
Human (22) · Githyanki (12) · Bugbear (10) · Dwarf (8) · Ghost (6) · Tiefling (6) · Undead (6) · None (5) · Werewolf (5) · Bear (4) · Goblin (4) · High Half-Elf (4) · Skeleton (4) · Wolf (4) · Worg (4) · Dark Justiciar (3) · Elf (3) · Gnome (3)
type:
Human (22) · Githyanki (12) · Bugbear (10) · Dwarf (8) · Ghost (6) · Tiefling (6) · Undead (6) · None (5) · Werewolf (5) · Bear (4) · Goblin (4) · High Half-Elf (4) · Skeleton (4) · Wolf (4) · Worg (4) · Dark Justiciar (3) · Elf (3) · Gnome (3)
resistances:
None (88) · Poison immunity (20) · Lightning resistant full (12) · fire resistance full (10) · Fire resistant full (10) · Necrotic resistant full (9) · Necrotic immunity (8) · Poison resistant full (7) · necrotic resistance full (6) · Acid resistant full (5) · Thunder resistant full (5) · Bludgeoning resistant nm (4) · Cold immunity (4) · lightning resistance full (4) · Piercing resistant nm (4) · Poison resistance full (4) · Slashing resistant nm (4)
passives:
 Opportunity Attack (106) · Darkvision (53) · Opportunity Attack (48) ·  Darkvision (25) ·  Extra Attack (16) ·  Fey Ancestry (11) ·  Tenacity (passive feature) (11) ·  Dwarven Resilience (9) · Brute (9) ·  Pack Tactics (8) ·  Sunlight Sensitivity (8) ·  Unarmoured Defence (Barbarian) (8) · Danger Sense (8) · Extra Attack (8) ·  Ethereal (7) ·  Incorporeal Movement (7) ·  Hellish Resistance (6)

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