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Drilldown: creatures

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creatures > ac: 10-12 & movement m: 8-9 & conditions: None

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name:
movement m:
race:
Human (88) · Tiefling (31) · Dwarf (29) · Gnome (23) · Lightfoot Halfling (14) · Gold Dwarf (13) · Rock Gnome (10) · Cat (9) · Drow (8) · Goblin (8) · High Elf (8) · Wood elf (8) · Mephit (7) · Skeleton (7) · Halfling (6) · Rat (6) · None (5) · Ghoul (5)
type:
Human (88) · Tiefling (31) · Dwarf (29) · Gnome (23) · Lightfoot Halfling (14) · Gold Dwarf (13) · Rock Gnome (10) · Cat (9) · Drow (8) · Goblin (8) · High Elf (8) · Wood elf (8) · Mephit (7) · Skeleton (7) · Halfling (6) · Rat (6) · None (5) · Ghoul (5)
resistances:
None (254) · Poison immunity (23) · fire resistance full (21) · Poison resistance full (13) · Poison resistant full (13) · fire magical (12) · Fire resistant full (12) · Poison full (10) · Bludgeoning vulnerability (7) · Fire Vulnerability (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4) · Bludgeoning resistant nm (3) · Piercing resistant nm (3) · Slashing resistant nm (3)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (230) · Darkvision (158) · Opportunity Attack (109) ·  Dwarven Resilience (43) ·  Darkvision (38) ·  Hellish Resistance (37) ·  Shortened Stride (34) ·  Fey Ancestry (32) ·  Superior Darkvision (28) ·  Gnome Cunning (27) ·  Sunlight Sensitivity (25) ·  Extra Attack (20) ·  Halfling Luck (20) · Brave (17) · Duergar Resilience (15) ·  Forever Indebted (14) · Extra Attack (13) · None (12) ·  Shadow Ambush (12)

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