Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:Up to date

Class Cleric Badge Icon.png
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

The Cleric Subclasses, or Domains, are: Class Cleric Life Badge Icon.pngLife, Class Cleric Light Badge Icon.pngLight, Class Cleric Trickery Badge Icon.pngTrickery, Class Cleric Knowledge Badge Icon.pngKnowledge, Class Cleric Nature Badge Icon.pngNature, Class Cleric Tempest Badge Icon.pngTempest, and Class Cleric War Badge Icon.pngWar.

Class Information

Cleric's default armour

Spellcasting

  • Spellcasting Ability: Wisdom Wisdom
  • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
    • Number of Prepared Spells = Cleric Level + Wisdom Wisdom Modifier (Minimum of 1 spell.)

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Select Deity:

Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.

  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
  • Cantrips Icon.png Cantrips (Choose 3)
  • Choose a number of Prepared Spells = 1 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 1st Level Spells:

Select a Subclass (Domain)

  • Domain Spells are Always Prepared.

Level 2

  • Choose a number of Prepared Spells = 2 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
    • Spells: No new spells at this level

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • Choose a number of Prepared Spells = 3 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 2nd Level Spells:
  • Subclass Feature - Domain Spells:

Level 4

  • Choose a Feat.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
  • Cantrips Icon.png Cantrips (Choose 1)
  • Choose a number of Prepared Spells = 4 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Level 5

  • Choose a number of Prepared Spells = 5 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 3rd Level Spells:
  • Subclass Feature - Domain Spells:

Level 6

  • Choose a number of Prepared Spells = 6 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features:

Level 7

  • Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
  • Choose a number of Prepared Spells = 7 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 4th Level Spells:
  • Subclass Feature - Domain Spells:

Level 8

  • Choose a Feat.
  • Level 4 Spell Slot Unlocked: 2 (You gain an additional Level 4 Spell Slot)
  • Choose a number of Prepared Spells = 8 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features:

Level 9

  • Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
  • Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
  • Choose a number of Prepared Spells = 9 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 5th Level Spells:
  • Subclass Feature - Domain Spells:

Level 10

  • Divine Intervention Divine Intervention: Once per Character. Invoke your God's aid.
    • Action DivineIntervention Attack.png Sunder the Heretical: 8d10 Radiant damage to a group of enemies.
    • Action DivineIntervention Weapon.png Arm Thy Servant: Grants you a Legendary weapon.
    • Action DivineIntervention Heal.png Opulent Revival: Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
    • Action DivineIntervention Supplies.png Golden Generosity: Provides a rich bounty of Potions and Camp Supplies.
  • Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
  • Cantrips Icon.png Cantrips (Choose 1)
  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die.
  • Choose a number of Prepared Spells = 10 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Level 11

  • Level 6 Spell Slot Unlocked: 1 (You gain one Level 6 Spell Slot)
  • Choose a number of Prepared Spells = 11 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 6th Level Spells:
  • Subclass Features: None at this level

Level 12

  • Choose a number of Prepared Spells = 12 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Cleric Spell List

Cantrips

Level 1 Spells

Level 2 Spells

Level 3 Spells

Level 4 Spells

Level 5 Spells

Level 6 Spells

External Links

Ads provided by: publift