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Lae'zel/Approval

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Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.

Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.

The actions and choices listed on this page will raise or lower Lae'zel's Approval.

For more information about the approval system, see Approval.

Greetings

Depending on their approval rating, Lae'zel may greet the player with:

Very Low (-40 or less)[Needs Verification]

Low (-20 or less)[Needs Verification]

Neutral (-19 - 20)

  • Speak.

Medium approval (20+)[Needs Verification]

  • Speak.

High approval (40+)[Needs Verification]

Very High approval (60+)[Needs Verification]

Exceptional approval (80+)

  • "Speak your mind. I'm listening."
  • "Is something burdening you?"

Partnered[Needs Verification]

  • "Greetings."
  • "How can I assist?"
  • "A welcome face. How can I help?"

Fellow Githyanki

  • Yes, Kin. Speak.

Approval

As a Companion character, the interactions listed below will cause Lae'zel to gain approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Accept Astarion's apology when you meet him and say you would have done the same OR likewise wanted to see Astarion's innards on the ground. Lae'zel approves +1
  • As the Dark Urge, tear off Gale's hand Lae'zel approves +1

Chapel Entrance

  • Choose the 'Attack' dialogue option when speaking to Gimblebock Laezel approves +1

Druid Grove

  • Punch Aradin or Zevlor after the Goblin Attack Lae'zel approves +1
  • Refuse to help Zevlor persuade Kagha to let the Tieflings stay Lae'zel approves +1
  • Refuse to dismiss Lae'zel from your party when Shadowheart demands doing so as a condition for recruiting her. Lae'zel approves +5
  • Fail to persuade or deceive Shadowheart when she refuses to be recruited because you have Lae'zel in your party. Lae'zel approves +5
  • Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves Lae'zel approves +1
  • Tell the Tielfling kids trained by Asharak that they are going to die Lae'zel approves +1
  • Talk to Zorru Lae'zel approves +5
  • After letting her interrogate Zorru say that she is good at interrogations Lae'zel approves +5
  • Get information from Zorru after taking over the interrogation and letting him calm down Lae'zel approves +5
  • As a Barbarian, tell Pandirna to hush or you will snap her neck Lae'zel approves +1
  • In the confrontation about the stolen locket, if Arabella has died, tell Meli "Better do what he says, boy. There's already one thief to bury today." Lae'zel approves +1
  • Use Athletics/Insight or Detect Thoughts to help Guex train Lae'zel approves +1
  • Tell Guex to not shout out his moves after helping him train Lae'zel approves +1 OR attack her (no need to kill her) Lae'zel approves +1
  • Grab Silfy after you notice her stealing from you Lae'zel approves +1
  • Threaten Mol when first meeting her in the Tiefling Hideout Lae'zel approves +1
  • As a Bard, when you walk up to Alfira and talk to the squirrels, first choose the option "Shhh - you're ruining the song", and only afterwards the class-specific "Sing along with them..." Lae'zel approves +1
  • Take Alfira's lute out of her hands and smash it Lae'zel approves +1
  • As the Dark Urge, do nothing when Kagha is threatening Arabella Lae'zel approves +1
  • When speaking to Kagha after Arabella is freed or died, say you're protecting your own/protected your own Lae'zel approves +1
  • Swear to Nettie that you will take the wyvern poison if you start turning Lae'zel approves +1
  • Talk to Zevlor after defeating the goblin leaders Lae'zel approves +10
  • As a Bard, when you walk up to Alfira and talk to the squirrels, first choose the option "Shhh - you're ruining the song", and only afterwards the class-specific "Sing along with them..."

While the Druid Grove is preparing for the goblin attack

  • If you start attacking the Tieflings before Minthara arrives, betray her while speaking to her Lae'zel approves +1

Forest

  • Tell Brynna and Andrick to avenge their brother or tell them you're a survivor of the crash, initiating combat Lae'zel approves +1
  • Crush the tadpole that leaves True Soul Edowin
  • When talking with Johl and Demir after Auntie Ethel leaves, tell them "You're on your own. I have enough problems."

Owlbear Nest

  • Choose to go closer to the Owlbear cub or attack the Owlbear Lae'zel approves +1
  • After killing the Owlbear, kill it's cub as well Lae'zel approves +1
  • Unsuccessfully try to persuade or intimidate Shadowheart into looting the Selunite chest Lae'zel approves +1

Blighted Village

  • Gain entrance to the village by intimidating the guard at the South gate Lae'zel approves +1
  • Attack Fezzerk and his gang Lae'zel approves +1
  • Deliver the final blow to the goblin Fezzerk
  • Drop and prepare to destroy the Necromancy of Thay Lae'zel approves +1

The Risen Road

  • Ask Anders to "let me help." Lae'zel approves +1
  • Side with Karlach during Wyll's confrontation with her Lae'zel approves +2
  • Tell the merchant Cyrel that you'll take the supplies
  • Intimidate or persuade Brem to give you the artist for free or to lower his price Lae'zel approves +1
  • Speak to the artist and call him a slave
  • Pass the Deception Check when speaking to the Githyanki Patrol
  • Let Lae'zel speak to the Githyanki Patrol

Sunlit Wetlands

  • Drink from the well outside Auntie Ethel's house Lae'zel approves +1
  • Tell Gandrel how to find your camp after finding out he's hunting Astarion Lae'zel approves +1
  • Give an Illithid Roar at Lorin Lae'zel approves +1
  • Ask the Gnarled Door "All Right, is there another way in?" then pass the Intimidation Check to "Open up" Lae'zel approves +1
  • Tell Auntie Ethel that you aren't getting involved in her encounter with Johl and Demir Lae'zel approves +1

Goblin Camp

  • Deceive the goblins, say 'you can't be serious', then fling poo at them
  • Tell Tracker Grikka that you will "get answers for them" when discussing their prisoners Lae'zel approves +1
  • Say 'Boo' to Volo as he performs Lae'zel approves +1
  • Keep insulting Crusher until he attacks Lae'zel approves +1
  • Demand that Crusher kiss your foot Lae'zel approves +1
  • Make Crusher kiss your foot Lae'zel approves +1
  • Continue to attack Crusher after he is defeated, if he attacks you. This will make the whole camp hostile. Lae'zel approves +1
  • Take Shadowheart to the Chicken Chase in the Goblin Camp, and tell her not to be hasty
  • Tell Gut you're here to spill her guts on the floor upon meeting her
  • Tell Torturer Spike to let you show him how it's done Lae'zel approves +1
    • Then torture the prisoner Lae'zel approves +1
  • Tell Minthara that Sazza is just an idiot Lae'zel approves +1

Underdark

  • Tell Glut "I'll have no part of this" when asked to eliminate Spaw
  • Tell Glut if he wants blood, we’ll give it to him
  • Tell BOOOAL he is a fake god, tell him you are going to kill him and take his power
  • Succeed the Athletics check and push Corsair Greymoon off of the skiff on your first voyage to Grymforge Lae'zel approves +5

Grymforge

  • Tell Morghal and Orgath that them keeping slaves is not a problem for you
  • Decide to attack Morghal and Orgath after finding out they use slaves
  • Ask Ward Magmar how to get a slave of your own
  • When talking to Ward Magmar about traveling to Moonrise Towers, tell that it holds the answers you need
  • When attempting to take the elevator, tell Ward Magmar that saving Nere is a distraction Lae'zel approves +1
  • Express contempt on the dead, skeletal Dark Justiciars
  • Convince the Deep Rothé to attack the duergar via the Persuasion check "Give in to your rage.."
  • Instigate a fight against Elder Brithvar by either taunting him to take your gold or suggesting involving Sergeant Thrinn in the conspiracy against Nere
  • After finding Philomeen, talk to Lunkbug and mention she wants Laridda to move on
  • Attack True Soul Nere by siding with mercenaries against absolutists

Mountain Pass

  • As Githyanki, tell Ellyka the Gith patrol means nothing to you, getting her to stand down.

Rosymorn Monastery Trail

Creche Y'llek

  • Let Lae'zel speak for the group when you enter the Gith Creche and are questioned by Gish Far'Aag Lae'zel approves +1
  • Show Gish Far'aag the Mysterious Artefact to gain entry into the Creche
  • Offer to fight Youth Varrl to the death
  • Tell Sa'varsh Kethk that he should kill Varrl himself (Githyanki only) Lae'zel approves +1
  • Successfully deceive, intimidate, or persuade Youth Varrl for his Orpheus, Prince of the Comet, Part Two: Sacrifice Lae'zel approves +5
    • Ask Lae'zel about the disk Lae'zel approves +3
  • Successfully persuade Varsh Ko'kuu to let you take the githyanki egg and suggest you'll take it to a better Creche or raise it yourself Lae'zel approves +1
  • Ask Lae'zel about Githyanki eggs and hatcheries. Lae'zel approves +3
  • Let her speak for the group when talking to Ghustil Stornugoss about trying to remove the tadpoles. Lae'zel approves +1
  • Approach the "zaith'isk" Lae'zel approves +1
  • Demand to use the zaith'isk first, reminding her that she would not be here without your guidance Lae'zel approves +8
  • Let her use the zaith'isk Lae'zel approves +10
    • During the first phase of the 'zaith'isk', succeed a difficult persuasion or Wisdom check to have her get out of the zaith'isk before it harms her
    • Succeed a difficult deception check or a Wisdom check followed by a persuasion to have her get out of the zaith'isk' during the second phase. Will permanently lower her INT by 2.
    • Succeed a difficult deception check or a Constitution check followed by a persuasion to have her get out of the zaith'isk during the third phase. Will permanently lower her INT and WIS by 2.
    • Encourage her to endure the procedure in the zaith'isk. Can be done twice over 'Will permanently lower her CON, WIS and INT by 2
  • Present Kith'rak Therezzyn the Mysterious Artefact
  • Successfully persuade Lae'zel to stand by your side when deciding to give the Mysterious Artefact to Ch'r'ai W'Wargaz
  • Give Ch'r'ai W'Wargaz the Mysterious Artefact
  • Kneel to Vlaakith
  • Accept Vlaakith's demands to enter the Mysterious Artefact

Astral Sea

Camp/Conversation

  • Say that you will find the cure after she describes Ceremorphosis Lae'zel approves +3
  • Ask her if she's sure the Creche is the only way for a cure, then tell her that their information is valuable Lae'zel approves +3
  • Decline the devil's offer to remove the tadpole
  • When Wyll arrives at the camp searching for Karlach, tell him she's not a threat and he knows it. Laezel approves +1
  • At night, when she intends to kill everyone before turning into mind flayers, talk her out of it Lae'zel approves +5
  • After the 2nd Dream Visitor visit, say you distrust the visitor too
  • After meeting the Githyanki Patrol in The Risen Road, persuade her to calm down
  • Praise Lae'zel for killing her own classmates after visiting the classroom in Creche Y'llek Lae'zel approves +2
  • Ask details about Githyanki nurseries after visiting the one in Creche Y'llek Lae'zel approves +3
  • After being marked as a traitor by Ch'r'ai W'wargaz, praise her for her show of faith to Vlaakith still
  • At the next long rest after the events at the Crèche, encourage Lae'zel to listen to Kith'rak Voss or make her own choice when he visits the camp and speak about the Mysterious Artefact
    • Or urge her to kill Voss instead. This leads into a optional boss fight against the Kith'rak
  • Accept her offer to have sex in the future Lae'zel approves +5
    • Have sex with her when she visits you at night Lae'zel approves +3
  • Accept her challenge for a duel further along in her romance
  • When meeting Raphael "I need to think this over." OR "You're mad if you think I'll make a deal with a devil." OR "Then fix it. Or die by my hand!" Lae'zel approves +1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield
  • Answer Harper Lassandra: "A nightmare in the dark." Lae'zel approves +1
  • As a ranger, pass intimidation check and tell hyena you will fight the goblins for it. Lae'zel approves +1

Last Light Inn

  • Decline to drink the Jaheira's spiked wine. Lae'zel approves +1
  • Pass an intimidation check to kick His Majesty the cat out of "your" territory (apparently, the cat sticks around anyway). Lae'zel approves +2
  • Tell Isobel Marcus intends to kidnap her after successfully passing the wisdom check to probe his mind.
  • As The Dark Urge, after Marcus attempts to kidnap her, tell Isobel that your blood is telling you to kill her. Resist the urges, and then say, "I'm not going to follow my order. You will live."

Reithwin Tollhouse

The Waning Moon

House of Healing

  • Persuade Malus Thorm to have the Sisters "operate" on each other.
  • As a bard, after the Sisters have "operated" on each other, persuade Malus Thorm to "operate" on himself.

Gauntlet of Shar

  • Persuade Balthazar to give you the bell to summon Flesh Lae'zel approves +1
    • With Mother Dearest in your inventory, ask "What happened to your mother?"
      • Say "Actually, I have your mother."
        • Say "No, I think I'll keep her." Lae'zel approves +1
  • Convince Yurgir to kill himself.

Moonrise Towers

  • Convince Madeline (channeled through He Who Was) to stab herself as atonement for her betrayal; and to continue.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Circus of the Last Days

  • Tell Dribbles his scarecrow joke is corny.
  • Say "All hail the High Harper!" when you chose Jaheira as Dribbles' assistant. Lae'zel approves +1
  • If volunteering yourself, tell Dribbles you treat everyone with kindness.
  • Volunteer Halsin for Dribbles' circus act.
  • Reassure Halsin after choosing him to go on stage with Dribbles the Clown ("Go on, Halsin!").
  • After choosing Lae'zel as your love interest for Zethino:
    • Say "To find the truth about Orpheus amidst her queen's lies." when asked what she desires most. Lae'zel approves +1
    • Say "Tearing the limbs from the beasts of the Sea of Night" when asked about her fondest memory. Lae'zel approves +1

Rivington

  • As a ranger, offer to track down Yenna's mother.
  • Give Yenna coin. Lae'zel approves +1
  • Intimidate Danzo Arkwright into giving you his payment from the Zhentarim.

Open Hand Temple

  • When helping the Cursed Monk inside the Sentient Amulet, tell him you don't want to inherit his curse. Lae'zel approves +1
  • Resist the madness when accepting the monk's curse after delivering his amulet. Lae'zel approves +1

Wyrm's Crossing

Wyrm's Rock Fortress

Camp/Conversation

  • Encourage her to renounce Vlaakith once and for all.
  • Pass the Insight check to discover the true source of her resentment after rejecting Vlaakith and tell her, "You're grieving for the future you'll never have. Vlaakith took everything from you."
  • Tell her, "You're quick to pledge yourself to Orpheus' cause. What about your needs and wants?"

Disapproval

As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Demand more than apologies from Astarion when meeting him Lae'zel disapproves -1

Druid Grove

  • Recruit Wyll Lae'zel disapproves -1
  • Successfully persuade or deceive Shadowheart when she refuses to be recruited because you have Lae'zel in your party. Lae'zel disapproves -1
  • Order her to stand down or be silent when interrogating Zorru Lae'zel disapproves -5
  • After letting Lae'zel interrogate Zorru, admonish her for being rough. (Halfling only) Lae'zel disapproves -1
  • After interrupting her interrogation of Zorru, call her cruel and cold after she threatens you for questioning her judgement as a Good Cleric. Lae'zel disapproves -1
  • Use Persuasion/Intimidation or Detect Thoughts to convince Arka to not shoot Sazza Lae'zel disapproves -1
  • Tell Sazza that you will free her from her cage Lae'zel disapproves -1
  • Free Sazza from her cage and tell her to follow you Lae'zel disapproves -1
  • Soothe Silfy after the steals from you Lae'zel disapproves -1
  • Convince Kagha to free Arabella Lae'zel disapproves -1
  • When speaking to Kagha after Arabella is freed or died
    • Say "You killed a child in cold blood" OR "Only a monster would threaten a child" Lae'zel disapproves -1
    • As a Drow say you don't threaten/kill children Lae'zel disapproves -1
  • If you are confronted about stealing the Idol of Silvanus return the idol and apologise Lae'zel disapproves -1

Owlbear Nest

  • Successfully make the Owlbear to let you go peacefully Lae'zel disapproves -1
  • Agreeing with Shadowheart on not looting the Selunite chest Lae'zel disapproves -1

Blighted Village

  • Gain entrance to the village by persuading or performing for the guard at the South gate Lae'zel disapproves -1
  • Pay Fezzerk a lot of gold to let you pass Lae'zel disapproves -1

Sunlit Wetlands

  • Tell Gandrel that Astarion is under your protection Lae'zel disapproves -1
    • Then tell Gandrel that you won't help him find your camp Lae'zel disapproves -1
  • Let Astarion kill the Gur monster hunter Gandrel while she is in the party
  • Tell Mayrina, that you killed her brothers
  • When talking with Johl and Demir after Auntie Ethel leaves, tell them "Let me - I'll bring Mayrina home"

Goblin Camp

Zhentarim Basement

Grymforge

  • Denounce Morghal and Orgarth for their use of slaves
  • Side with Nere against Elder Brithvar

Mountain Pass

  • Pick the option when encountering the githyanki search party to say that you speak for her, interrupting her.

Creche Y'llek

  • Talk to Youth Varrl about the story of Orpheus, if you found the first chapter in the Arcane Tower
  • Claim the githyanki egg is a dud to Varsh Ko'kuu
  • Suggest you'll cook or sell the githyanki egg when trying to convince Varsh Ko'kuu to give it to you Lae'zel disapproves -1
  • Crush the githyanki egg
  • Ask if the zaith'isk process will hurt
  • As a Warlock, try to bargain with Ch'r'ai W'wargaz in giving him the Mysterious Artefact
  • Politely wave at or remain standing to Vlaakith instead of kneeling
  • Refuse Vlaakith's demands to enter the Mysterious Artefact
  • Vandalise the portrait of Vlaakith

Camp/Conversations

  • Ask her if she's sure the Creche is the only way for a cure, then tell her that their library is utter nonsense Lae'zel disapproves -3
  • Say "Yuck" in response to her showing interest in you Lae'zel disapproves -2
  • Panic after she describes Ceremorphosis Lae'zel disapproves -3
  • In camp on the first night, after speaking with her first, talk to Shadowheart and say you agree with her
  • When Shadowheart has odd magical flare-up, choose to change the subject and ignore it
  • After the first Dream Visitor, disagree with her on utilizing the Illithid Powers Lae'zel disapproves -1
  • Letting Volo follow through with his attempt to remove the parasite
  • After being marked as a traitor by Ch'r'ai W'wargaz, tell her she's stupid to still have any faith in Vlaakith
  • When talking about Raphael's deal, say he is impressive or show him respect Lae'zel disapproves -1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Last Light Inn

Ruined Battlefield

  • Free Dolly from the Moonlantern carried by Kar'niss
  • When judging with He Who Was, choose any response to Madeline, that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
  • When judging with He Who Was, choose to stop Madeline from stabing herself.
  • Find Oliver 2nd time playing hide and seek (might be due to "cheating" using Volo's Ersatz Eye, needs confirmation). Lae'zel disapproves -1

Gauntlet of Shar

  • Agree to peace with the rats after interacting with the broken effigy. Lae'zel disapproves -1
  • Tell Lyrthindor there's no need for more violence or apologize.

Mind Flayer Colony

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Circus of the Last Days

Sorcerous Sundries

Cazador's Dungeon

Murder Tribunal

Bhaal Temple

  • Tell Orin "Baldur's Gate deserves such a fate. Your vision is exquisite". Lae'zel disapproves -1

House of Hope