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Paladin: Difference between revisions
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'''Paladin''' is a character [[Class]] in [[Baldur's Gate 3]]. Paladins are masters of a variety of weapons and armour. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important Ability Scores for Paladins include [[Strength]] (or [[Dexterity]]), [[Charisma]], and [[Constitution]]. | '''Paladin''' is a character [[Class]] in [[Baldur's Gate 3]]. Paladins are masters of a variety of weapons and armour. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important Ability Scores for Paladins include [[Strength]] (or [[Dexterity]]), [[Charisma]], and [[Constitution]]. | ||
The Paladin subclasses are: | The Paladin subclasses are: {{IconLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients}}, {{IconLink|Paladin Oath of Devotion Icon.png|Oath of Devotion}}, {{IconLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance}}, and {{IconLink|Paladin Oathbreaker Icon.png|Oathbreaker}}. __NOTOC__ | ||
{| class="wikitable nomobile" style="width: 100%;" | {| class="wikitable nomobile" style="width: 100%;" | ||
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| [[#Level 1|1st]] | | [[#Level 1|1st]] | ||
| +2 | | +2 | ||
| {{ | | {{SAI|Divine Sense}}, {{SAI|Lay on Hands}}, {{Icon|Channel Oath Icon.png|24|link=#Level 2}} [[#Level_1|Channel Oath]], {{Icon|Paladin Class Icon.png|24|link=#Level 1}} [[#Level 1|Choose a subclass]] | ||
| 3 | | 3 | ||
| - | | - | ||
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| [[#Level 2|2nd]] | | [[#Level 2|2nd]] | ||
| +2 | | +2 | ||
| | | [[#Level 2|Fighting Style]], {{Icon|Paladin Class Icon.png|24|link=#Level 2}} [[#Spellcasting|Spellcasting]], {{SAI|Divine Smite}} | ||
| 3 | | 3 | ||
| 2 | | 2 | ||
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| [[#Level 4|4th]] | | [[#Level 4|4th]] | ||
| +2 | | +2 | ||
| {{ | | {{SAI|Feats|Feat}} | ||
| 4 | | 4 | ||
| 3 | | 3 | ||
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| [[#Level 5|5th]] | | [[#Level 5|5th]] | ||
| +3 | | +3 | ||
| | | {{SAI|Extra Attack}} | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
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| [[#Level 6|6th]] | | [[#Level 6|6th]] | ||
| +3 | | +3 | ||
| | | {{SAI|Aura of Protection}} | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
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| [[#Level 8|8th]] | | [[#Level 8|8th]] | ||
| +3 | | +3 | ||
| {{ | | {{SAI|Feats|Feat}} | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
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| [[#Level 10|10th]] | | [[#Level 10|10th]] | ||
| +4 | | +4 | ||
| | | {{SAI|Aura of Courage}} | ||
| 5 | | 5 | ||
| 4 | | 4 | ||
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| [[#Level 11|11th]] | | [[#Level 11|11th]] | ||
| +4 | | +4 | ||
| {{ | | {{SAI|Improved Divine Smite}} | ||
| 5 | | 5 | ||
| 4 | | 4 | ||
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| [[#Level 12|12th]] | | [[#Level 12|12th]] | ||
| +4 | | +4 | ||
| {{ | | {{SAI|Feats|Feat}} | ||
| 5 | | 5 | ||
| 4 | | 4 | ||
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Your choice of subclass during [[Character Creation]] determines the Oath you have taken. See [[Oath of the Ancients]], [[Oath of Devotion]] or [[Oath of Vengeance]] for the full text of each Oath. The basic tenets can also be found embroidered on your starting [[Armour]]. | Your choice of subclass during [[Character Creation]] determines the Oath you have taken. See [[Oath of the Ancients]], [[Oath of Devotion]] or [[Oath of Vengeance]] for the full text of each Oath. The basic tenets can also be found embroidered on your starting [[Armour]]. | ||
As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the [[Oathbreaker Knight]] and temporarily prevent you from using your {{ | As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the [[Oathbreaker Knight]] and temporarily prevent you from using your {{Resource|co}} abilities. | ||
Here are some examples of Oathbreaking actions. Note that the specific types of actions that break an Oath may change as Larian continues to develop the game. | Here are some examples of Oathbreaking actions. Note that the specific types of actions that break an Oath may change as Larian continues to develop the game. | ||
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{{Quote|size=120%|*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*}} | {{Quote|size=120%|*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*}} | ||
Unlike the other Paladin subclasses, the [[Oathbreaker]] subclass is not available during [[Character Creation]]. Once you have taken an action that breaks your Oath, the [[Oathbreaker Knight]] will appear before you and let you know he will be waiting in your [[Campsite|Camp]]. Speak with him to learn about Oathbreaking and, if you so desire, unlock the [[Oathbreaker]] subclass. This replaces the {{ | Unlike the other Paladin subclasses, the [[Oathbreaker]] subclass is not available during [[Character Creation]]. Once you have taken an action that breaks your Oath, the [[Oathbreaker Knight]] will appear before you and let you know he will be waiting in your [[Campsite|Camp]]. Speak with him to learn about Oathbreaking and, if you so desire, unlock the [[Oathbreaker]] subclass. This replaces the {{Resource|co}} Channel Oath abilities and Spells from your previous Oath with new abilities and Spells available only to [[Oathbreaker]]. | ||
=== Restoring Your Oath === | === Restoring Your Oath === | ||
If you broke your Oath by accident or otherwise wish to re-dedicate yourself to your Oath, speak to the Oathbreaker Knight in your [[Campsite|Camp]]. He will offer to restore your Oath for a fee of 1000gp. This will allow you to once again use your {{ | If you broke your Oath by accident or otherwise wish to re-dedicate yourself to your Oath, speak to the Oathbreaker Knight in your [[Campsite|Camp]]. He will offer to restore your Oath for a fee of 1000gp. This will allow you to once again use your {{Resource|co}} abilities. However should you break your oath again, the cost to restore your oath will increase to 2000gp. If you break your oath a third time, the price will increase to 10000gp. There is no apparent limit to this increase. | ||
== Level Progression == | == Level Progression == | ||
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=== Level 1 === | === Level 1 === | ||
* '''{{Resource|layonh|forceplural=yes}}: 3''' ({{Recharge|Long Rest}} ) | |||
* '''{{Resource|chaoat|forceplural=yes}}: 1''' ({{Recharge|Short Rest}} ) | |||
==== {{SAI|Divine Sense|w=40}} ==== | |||
* Expend a {{Action|Bonus}} to gain {{Advantage}} on [[Attack Rolls]] against celestials, fiends, and undead. ({{Recharge|Short Rest}} ) | |||
==== {{SAI|Lay on Hands|w=40}} ==== | |||
* Use your blessed touch to heal a creature (2 x level for one charge or 4 x level for two charges) or cure it of all diseases and poisons. | |||
<center><h4> {{anchor|Oaths}}Select a Subclass </h4></center> | <center><h4> {{anchor|Oaths}}Select a Subclass </h4></center> | ||
{| class=wikitable style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | {| class=wikitable style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! | ! {{ImageLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients|w=150|h=150}} | ||
! | ! {{ImageLink|Paladin Oath of Devotion Icon.png|Oath of Devotion|w=150|h=150}} | ||
! | ! {{ImageLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance|w=150|h=150}} | ||
! | ! {{ImageLink|Paladin Oathbreaker Icon.png|Oathbreaker|w=150|h=150}} <sup>([[#Becoming an Oathbreaker|Note]])</sup> | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | *{{SAI|Healing Radiance|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | *{{SAI|Holy Rebuke|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | *{{SAI|Inquisitor's Might|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | *{{SAI|Spiteful Suffering|w=40}} | ||
|} | |} | ||
=== Level 2 === | === Level 2 === | ||
==== {{SAI|Divine Smite|w=40}} ==== | |||
* Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional {{DamageType|Radiant}} damage. Divine Smite reaction settings can be configured in the [[Reaction]]s menu (default hotkey: L). | |||
==== {{SAI|Fighting Style|w=40}} ==== | |||
** | * (Choose 1): | ||
** | ** '''{{SAI|Defence|w=40}}:''' You gain a +1 bonus to [[Armour Class]] while wearing armour. | ||
** | ** '''{{SAI|Duelling|w=40}}:''' When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon. | ||
** | ** '''{{SAI|Great Weapon Fighting|w=40}}:''' When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | ||
** '''{{SAI|Protection|w=40}}:''' When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)'' | |||
* [[File:2 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | * [[File:2 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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* New '''1st Level Spells:''' | * New '''1st Level Spells:''' | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Bless|w=40}} | ||
* {{ | * {{SAI|Commands|w=40}} | ||
* | * {{SAI|Compelled Duels|w=40}} | ||
* | * {{SAI|Cure Woundss|w=40}} | ||
* | * {{SAI|Divine Favours|w=40}} | ||
* | * {{SAI|Heroisms|w=40}} | ||
* | * {{SAI|Protection from Evil and Goods|w=40}} | ||
* | * {{SAI|Shield of Faiths|w=40}} | ||
* | * {{SAI|Searing Smites|w=40}} | ||
* | * {{SAI|Thunderous Smites|w=40}} | ||
* | * {{SAI|Wrathful Smites|w=40}} | ||
{{div col end}} | {{div col end}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of Devotion Icon.png|Oath of Devotion}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oathbreaker Icon.png|Oathbreaker}} | ||
|- | |- | ||
| | | | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | * {{SAI|Nature's Wraths|w=40}} | ||
* | * {{SAI|Turn the Faithlesss|w=40}} | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Speak with Animalss|w=40}} | ||
* | * {{SAI|Ensnaring Strikes|w=40}} | ||
| | | | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | * {{SAI|Sacred Weapons|w=40}} | ||
* | * {{SAI|Turn the Unholys|w=40}} | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Protection from Evil and Goods|w=40}} | ||
* | * {{SAI|Sanctuarys|w=40}} | ||
| | | | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | * {{SAI|Abjure Enemys|w=40}} | ||
*[ | * {{SAI|[Vow of Enmitys|w=40}} | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Banes|w=40}} | ||
* | * {{SAI|Hunter's Marks|w=40}} | ||
| | | | ||
Channel Oath Abilities: | Channel Oath Abilities: | ||
* | * {{SAI|Control Undeads|w=40}} | ||
* | * {{SAI|Dreadful Aspects|w=40}} | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Hellish Rebukes|w=40}} | ||
* | * {{SAI|Inflict Woundss|w=40}} | ||
|} | |} | ||
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* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
* {{ | * '''{{Resource|layonh|forceplural=yes}}Charges: 4''' ''(You gain +1 Lay on Hands Charge.)'' | ||
*'''Choose a number of Prepared Spells''' = {{InfoBlob|4 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | *'''Choose a number of Prepared Spells''' = {{InfoBlob|4 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | ||
** Spells: No new spells at this level | ** Spells: No new spells at this level | ||
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=== Level 5 === | === Level 5 === | ||
* | * '''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
* [[File:4 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)'' | * [[File:4 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)'' | ||
* [[File:2 Level 2 Spell Slots.png|frameless|upright=0.1]] '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)'' | * [[File:2 Level 2 Spell Slots.png|frameless|upright=0.1]] '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)'' | ||
==== {{SAI|Extra Attacks|w=40}} ==== | |||
* You can attack twice, instead of once, whenever you take the Attack action on your turn. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
*'''Choose a number of Prepared Spells''' = {{InfoBlob|5 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | *'''Choose a number of Prepared Spells''' = {{InfoBlob|5 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | ||
* New '''2nd Level Spells:''' | * New '''2nd Level Spells:''' | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Aids|w=40}} | ||
* | * {{SAI|Lesser Restorations|w=40}} | ||
* | * {{SAI|Magic Weapons|w=40}} | ||
* | * {{SAI|Protection from Poisons|w=40}} | ||
* | * {{SAI|Branding Smites|w=40}} | ||
{{div col end}} | {{div col end}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of Devotion Icon.png|Oath of Devotion}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oathbreaker Icon.png|Oathbreaker}} | ||
|- | |- | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Misty Steps|w=40}} | ||
* | * {{SAI|Moonbeams|w=40}} | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Lesser Restorations|w=40}} | ||
* | * {{SAI|Silences|w=40}} | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Hold Persons|w=40}} | ||
* | * {{SAI|Misty Steps|w=40}} | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Crown of Madnesss|w=40}} | ||
* | * {{SAI|Darknesss|w=40}} | ||
|} | |} | ||
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=== Level 6 === | === Level 6 === | ||
*'''Choose a number of Prepared Spells''' = {{InfoBlob|6 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | *'''Choose a number of Prepared Spells''' = {{InfoBlob|6 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | ||
** Spells: No new spells at this level | ** Spells: No new spells at this level | ||
==== {{SAI|Aura of Protections|w=40}} ==== | |||
* You and nearby allies gain a bonus to [[Saving Throw|Saving Throws]] equal to your {{Ability|Charisma}} modifier. | |||
=== Level 7 === | === Level 7 === | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of Devotion Icon.png|Oath of Devotion}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oathbreaker Icon.png|Oathbreaker}} | ||
|- | |- | ||
| | | | ||
* | * {{SAI|Aura of Warding|w=40}} | ||
| | | | ||
* | * {{SAI|Aura of Devotion|w=40}} | ||
| | | | ||
* | * {{SAI|Relentless Avenger|w=40}} | ||
| | | | ||
* | * {{SAI|Aura of Hate|w=40}} | ||
|} | |} | ||
*'''Choose a number of Prepared Spells''' = {{InfoBlob|7 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | *'''Choose a number of Prepared Spells''' = {{InfoBlob|7 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | ||
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=== Level 9 === | === Level 9 === | ||
* | * '''{{ProficiencyBonus}}: +4''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
* [[File:2 Level 3 Spell Slots.png|frameless|upright=0.1]] '''Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 3 Spell Slots.)'' | * [[File:2 Level 3 Spell Slots.png|frameless|upright=0.1]] '''Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 3 Spell Slots.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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* New '''3rd Level Spells:''' | * New '''3rd Level Spells:''' | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Warden of Vitality|w=40}} | ||
* | * {{SAI|Blinding Smite|w=40}} | ||
* | * {{SAI|Crusader's Mantle|w=40}} | ||
* | * {{SAI|Daylight|w=40}} | ||
* | * {{SAI|Elemental Weapon|w=40}} | ||
* | * {{SAI|Remove Curse|w=40}} | ||
* | * {{SAI|Revivify|w=40}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oath of Devotion Icon.png|Oath of Devotion}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance}} | ||
! style="width: 250px;" | {{IconLink | ! style="width: 250px;" | {{IconLink|Paladin Oathbreaker Icon.png|Oathbreaker}} | ||
|- | |- | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Protection from Energy|w=40}} | ||
* | * {{SAI|Plant Growth|w=40}} | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Remove Curse|w=40}} | ||
* | * {{SAI|Beacon of Hope|w=40}} | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Haste|w=40}} | ||
* | * {{SAI|Protection from Energy|w=40}} | ||
| | | | ||
Spells (Always Prepared): | Spells (Always Prepared): | ||
* | * {{SAI|Bestow Curse|w=40}} | ||
* | * {{SAI|Animate Dead|w=40}} | ||
|} | |} | ||
=== Level 10 === | === Level 10 === | ||
* {{ | * '''{{Resource|layonh|forceplural=yes}}: 5''' ''(You gain +1 Lay on Hands Charge.)'' | ||
==== {{SAI|Aura of Courage}} ==== | |||
*'''Choose a number of Prepared Spells''' = {{InfoBlob|10 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | *'''Choose a number of Prepared Spells''' = {{InfoBlob|10 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | ||
** Spells: No new spells at this level | ** Spells: No new spells at this level | ||
* You and any nearby allies can't be {{SAI|Frightened (Condition)|Frightened}}. The aura disappears if you fall Unconscious. | |||
=== Level 11 === | === Level 11 === | ||
*'''Choose a number of Prepared Spells''' = {{InfoBlob|11 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | *'''Choose a number of Prepared Spells''' = {{InfoBlob|11 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)'' | ||
** Spells: No new spells at this level | ** Spells: No new spells at this level | ||
==== {{SAI|Improved Divine Smite}} ==== | |||
* Melee weapon attacks deal an additional {{DamageText|1d8|Radiant}} damage. | |||
=== Level 12 === | === Level 12 === | ||
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==== Level 1 Spells ==== | ==== Level 1 Spells ==== | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Bless|w=40}} | ||
* {{ | * {{SAI|Command|w=40}} | ||
* | * {{SAI|Compelled Duel|w=40}} | ||
* | * {{SAI|Cure Wounds|w=40}} | ||
* | * {{SAI|Divine Favour|w=40}} | ||
* | * {{SAI|Heroism|w=40}} | ||
* | * {{SAI|Protection from Evil and Good|w=40}} | ||
* | * {{SAI|Shield of Faith|w=40}} | ||
* | * {{SAI|Searing Smite|w=40}} | ||
* | * {{SAI|Thunderous Smite|w=40}} | ||
* | * {{SAI|Wrathful Smite|w=40}} | ||
{{div col end}} | {{div col end}} | ||
==== Level 2 Spells ==== | ==== Level 2 Spells ==== | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Aid|w=40}} | ||
* | * {{SAI|Branding Smite|w=40}} | ||
* | * {{SAI|Lesser Restoration|w=40}} | ||
* | * {{SAI|Magic Weapon|w=40}} | ||
* | * {{SAI|Protection from Poison|w=40}} | ||
{{div col end}} | {{div col end}} | ||
==== Level 3 Spells ==== | ==== Level 3 Spells ==== | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Warden of Vitality|w=40}} | ||
* | * {{SAI|Blinding Smite|w=40}} | ||
* | * {{SAI|Crusader's Mantle|w=40}} | ||
* | * {{SAI|Daylight|w=40}} | ||
* | * {{SAI|Elemental Weapon|w=40}} | ||
* | * {{SAI|Remove Curse|w=40}} | ||
* | * {{SAI|Revivify|w=40}} | ||
{{div col end}} | {{div col end}} | ||
Revision as of 07:11, 26 September 2023
Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times.
Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times.
Paladin is a character Class in Baldur's Gate 3. Paladins are masters of a variety of weapons and armour. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important Ability Scores for Paladins include Strength (or Dexterity), Charisma, and Constitution.
The Paladin subclasses are:
, , , and .The Paladin Class Progression | Spell Slots per Spell Level | |||||
---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Lay on Hands Charges | 1st | 2nd | 3rd |
1st | +2 | Channel Oath, Choose a subclass | , ,3 | - | - | - |
2nd | +2 | Fighting Style, Spellcasting, | 3 | 2 | - | - |
3rd | +2 | Divine Health | 3 | 3 | - | - |
4th | +2 | 4 | 3 | - | - | |
5th | +3 | 4 | 4 | 2 | - | |
6th | +3 | 4 | 4 | 2 | - | |
7th | +3 | Subclass Feature | 4 | 4 | 3 | - |
8th | +3 | 4 | 4 | 3 | - | |
9th | +4 | - | 4 | 4 | 3 | 2 |
10th | +4 | 5 | 4 | 3 | 2 | |
11th | +4 | 5 | 4 | 3 | 3 | |
12th | +4 | 5 | 4 | 3 | 3 |
Class Information
- Level 1 Maximum Hit Points: 10 + Modifier
- Hit points gained at higher levels: 6 + Modifier
- Important Ability Scores: or for physical attacks, for Spells, Aura and Channel Oath Abilities, and for Hit Points and Concentration Checks.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- Athletics, Insight, Intimidation, Medicine, Persuasion, Religion
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Athletics, Insight, Intimidation, Medicine, Persuasion, Religion
Spellcasting
- Spellcasting Ability:
- Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Paladin Level + Modifier (Minimum of 1 spell).
Oaths and Oathbreaking
Keeping Your Oath
Your choice of subclass during Character Creation determines the Oath you have taken. See Oath of the Ancients, Oath of Devotion or Oath of Vengeance for the full text of each Oath. The basic tenets can also be found embroidered on your starting Armour.
As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the Oathbreaker Knight and temporarily prevent you from using your Channel Oath Charge abilities.
Here are some examples of Oathbreaking actions. Note that the specific types of actions that break an Oath may change as Larian continues to develop the game.
- Oath of the Ancients: Killing a non-aggressive animal, raising the dead, or choosing an "Attack" dialogue option when more peaceful options are available.
- Oath of Devotion: Attacking a non-hostile creature, refusing to defend someone who is obviously in need of aid, or deceiving your enemies (e.g. negotiating a peaceful resolution and then attacking anyway).
- Oath of Vengeance: Convincing someone not to take their revenge on their transgressor, letting the guilty go without punishment, betraying those who were in need of vengeance and siding with their oppressor.
Warning: If you break your oath you MUST restore your oath before a class change!
Becoming an Oathbreaker
*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*
Unlike the other Paladin subclasses, the Oathbreaker subclass is not available during Character Creation. Once you have taken an action that breaks your Oath, the Oathbreaker Knight will appear before you and let you know he will be waiting in your Camp. Speak with him to learn about Oathbreaking and, if you so desire, unlock the Oathbreaker subclass. This replaces the Channel Oath Charge Channel Oath abilities and Spells from your previous Oath with new abilities and Spells available only to Oathbreaker.
Restoring Your Oath
If you broke your Oath by accident or otherwise wish to re-dedicate yourself to your Oath, speak to the Oathbreaker Knight in your Camp. He will offer to restore your Oath for a fee of 1000gp. This will allow you to once again use your Channel Oath Charge abilities. However should you break your oath again, the cost to restore your oath will increase to 2000gp. If you break your oath a third time, the price will increase to 10000gp. There is no apparent limit to this increase.
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Lay on Hands Charges: 3 ( Recharge: Long rest )
- Channel Oath Charges: 1 ( Recharge: Short rest )
- Expend a Bonus action to gain Advantage on Attack Rolls against celestials, fiends, and undead. ( Recharge: Short rest )
- Use your blessed touch to heal a creature (2 x level for one charge or 4 x level for two charges) or cure it of all diseases and poisons.
Select a Subclass
(Note) | |||
---|---|---|---|
Channel Oath Abilities: |
Channel Oath Abilities: |
Channel Oath Abilities: |
Channel Oath Abilities: |
Level 2
- Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional Radiant damage. Divine Smite reaction settings can be configured in the Reactions menu (default hotkey: L).
- (Choose 1):
- Armour Class while wearing armour. : You gain a +1 bonus to
- : When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
- Two-Handed melee weapon, that die is rerolled once. : When you roll a 1 or 2 on a damage die for an attack with a
- Disadvantage on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. (This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.) : When you have a shield, impose
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Choose a number of Prepared Spells = 2 (Paladin Level) + Modifier (Minimum of 1 spell.)
- New 1st Level Spells:
Level 3
- Divine Health: The divine magic flowing within you prevents disease from affecting you.
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells = 3 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- Subclass Features:
Channel Oath Abilities: Spells (Always Prepared): |
Channel Oath Abilities: Spells (Always Prepared): |
Channel Oath Abilities: Spells (Always Prepared): |
Channel Oath Abilities: Spells (Always Prepared): |
Level 4
- Choose a Feat.
- Lay on Hands ChargesCharges: 4 (You gain +1 Lay on Hands Charge.)
- Choose a number of Prepared Spells = 4 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
- Choose a number of Prepared Spells = 5 (Paladin Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells:
- Subclass Features:
Spells (Always Prepared): |
Spells (Always Prepared): |
Spells (Always Prepared): |
Spells (Always Prepared): |
Level 6
- Choose a number of Prepared Spells = 6 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- You and nearby allies gain a bonus to Saving Throws equal to your modifier.
Level 7
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Subclass Features:
|
|
|
|
- Choose a number of Prepared Spells = 7 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
Level 8
- Choose a Feat.
- Choose a number of Prepared Spells = 8 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- Choose a number of Prepared Spells = 9 (Paladin Level) + Modifier (Minimum of 1 spell.)
- New 3rd Level Spells:
- Subclass Features:
Spells (Always Prepared): |
Spells (Always Prepared): |
Spells (Always Prepared): |
Spells (Always Prepared): |
Level 10
- Lay on Hands Charges: 5 (You gain +1 Lay on Hands Charge.)
- Choose a number of Prepared Spells = 10 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- You and any nearby allies can't be . The aura disappears if you fall Unconscious.
Level 11
- Choose a number of Prepared Spells = 11 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
Level 12
- Choose a Feat.
- Choose a number of Prepared Spells = 12 (Paladin Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
Paladin Spell List
Level 1 Spells
Level 2 Spells
Level 3 Spells
External Links
- Paladin on the Forgotten Realms Wiki