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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| title = Ide
| title = Ide
| description = Ide is a Tiefling NPC in Baldur's Gate 3. He is a child of the Tiefling Refugees group in the Druid Grove.
| description = Ide is a Tiefling NPC in Baldur's Gate 3, one of the children of the Tiefling Refugees being trained to fight in The Hollow of the Emerald Grove by Asharak.
| image = Ide.png
| image = Ide.png
}}
}}
{{CharacterInfo
{{Infobox creature
|name = Ide
| name = Ide
|image=[[File:Ide.png|350px]]
| image = <gallery>
|STR=10
Ide.png|In-game
|DEX=10
Portrait Ide.png|Portrait
|CON=10
</gallery>
|INT=10
| race = [[Tiefling]]
|WIS=10
| faction = [[Tiefling Refugees]]
|CHA=10
| level = 1
|level=1
| size = [[Small]]
|race=[[Tiefling]]
| type = [[Humanoid]]
|type=Humanoid
| ac = 10
|HP=5
| hp = 5
|AC=10
| e hp = 3
|speed=9m / 30ft
| t hp = 6
|size=Small
| movement m = 9
|weight=25kg / 50lbs
| weight kg = 25
|proficiency=2
| str = 10
|initiative=-
| dex = 10
|passive = {{IconLink|Hellish Resistance Icon.png|Hellish Resistance|size=24}}<br>{{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
| con = 10
|location = [[The Hollow]], [[Druid Grove]]
| int = 10
|fire = Resistant
| wis = 10
|alt-name=3d model|alt-image=[[File:Ide 3Dmodel.png|200px]]}}'''Ide''' is a [[Tiefling]] NPC in [[Baldur's Gate 3]]. One of the children of the [[Tiefling Refugees]] being trained to fight in [[The Hollow]] of the [[Emerald Grove]].
| cha = 10
| resistances=Fire resistance full
| passives=Darkvision, Hellish Resistance
}}
'''Ide''' is one of the [[Tiefling Refugees]] seeking shelter at the [[Emerald Grove]] in [[Act One]].
 
== Involvement==
=== Act One ===
Ide is usually in the training area of the Grove alongside {{CharLink|Gan}} and {{CharLink|Umi}}. She is determined to improve her combat skills. The party can encourage or discourage her and the other children during an interaction with {{CharLink|Asharak}}.


== Act One ==
=== Act Two ===
{{SpoilerWarning}}
If Ide survives through Act One, she can be found inside the [[Last Light Inn]]. If {{CharLink|Cal}}, {{CharLink|Lia}}, and {{CharLink|Rolan}} were convinced to remain in the Grove, Ide is tending to the bar, where she informs the party that Rolan had protected the children during an ambush. Rolan remains at the bar while he drowns himself in drinks, despaired that Cal and Lia were captured by [[Absolute]] forces. The children try to limit Rolan's drinking, to no avail.
Ide can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]], being trained by [[Asharak]] together with [[Gan]] and [[Umi]]. He is determined to become a better warrior. He can either be encouraged or discouraged by what the Player Character says to him and the rest of the children when prompted by [[Asharak]].


== Act Two ==
If prompted, Ide reveals that she possesses {{SmRarityItem|The Way of the Wanderer}}, which she wanted to give to Rolan to cheer him up. The party can use [[Persuasion]] or [[Deception]] to take the book for themselves.


Ide can be found inside the [[Last Light Inn]]. If [[Rolan]] was encouraged to stay in the [[Emerald Grove]] together with his siblings [[Cal]] and [[Lia]] in Act One, he can also be found in the bar section of the [[Last Light Inn]]. By talking to him, the player character can find out that [[Rolan]] protected the children of the [[Tiefling Refugees]] when they were attacked on the way to [[Baldur's Gate]]. Ide being one of the children saved, together with the others tries to prevent Rolan from drinking himself to death due to [[Cal]] and [[Lia]] being captured by the [[Absolute|Absolutes]] forces, to no avail.
Ide is later found in [[Moonrise Towers]] after the defeat of [[Ketheric Thorm]], deeply annoyed with {{CharLink|Alfira|Alfira's}} anxious singing.


If prompted, Ide can reveal that he has the book [[The Way of the Wanderer]], which he wanted to give to [[Rolan]] to cheer him up. The player character can use persuasion or deception to take that book for themselves.
=== Act Three ===
Ide can be found in the refugee camp in [[Rivington]] with Umi. She will state that she's very worried about Umi, who is noticeably more angry since leaving Last Light, and has idle dialogue with Umi about missing Alfira and her singing.


== Companion Approval==
== Gallery ==
* None
<gallery heights="250px" mode="packed">
Ide Model.png|Ide's model.
</gallery>


== Loot ==
== External links ==
* None
* {{FRWiki|Ide|long}}


{{CharactersNavbox|one}}
{{Emerald Grove}}
[[Category: Humanoids]]
{{Shadow-Cursed Lands}}
[[Category: Tieflings]]
{{Rivington}}
[[Category: Characters in Act 1]]
[[Category:Tieflings]]
[[Category:Tiefling Refugees]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Rivington]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Children]]

Latest revision as of 04:01, 26 October 2024

Ide is one of the Tiefling Refugees seeking shelter at the Emerald Grove in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Ide is usually in the training area of the Grove alongside Gan Gan and Umi Umi. She is determined to improve her combat skills. The party can encourage or discourage her and the other children during an interaction with Asharak Asharak.

Act Two[edit | edit source]

If Ide survives through Act One, she can be found inside the Last Light Inn. If Cal Cal, Lia Lia, and Rolan Rolan were convinced to remain in the Grove, Ide is tending to the bar, where she informs the party that Rolan had protected the children during an ambush. Rolan remains at the bar while he drowns himself in drinks, despaired that Cal and Lia were captured by Absolute forces. The children try to limit Rolan's drinking, to no avail.

If prompted, Ide reveals that she possesses The Way of the Wanderer, which she wanted to give to Rolan to cheer him up. The party can use Persuasion or Deception to take the book for themselves.

Ide is later found in Moonrise Towers after the defeat of Ketheric Thorm, deeply annoyed with Alfira Alfira's anxious singing.

Act Three[edit | edit source]

Ide can be found in the refugee camp in Rivington with Umi. She will state that she's very worried about Umi, who is noticeably more angry since leaving Last Light, and has idle dialogue with Umi about missing Alfira and her singing.

Gallery[edit | edit source]

External links[edit | edit source]