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Resolve the Abduction: Difference between revisions
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[[File:Isobel Moonlight Prayer Quest.jpg|thumb|Isobel prays to the Moon Goddess to protect the Last Light Inn.]] | {{PageSeo | ||
| description = Resolve the Abduction is a sub-quest of Infiltrate Moonrise Towers in Act Two of Baldur's Gate 3. It can be started by speaking with Isobel at the Last Light Inn or by speaking to Z'rell in Moonrise Towers. | |||
| image = Isobel Moonlight Prayer Quest.jpg | |||
}} | |||
[[File:Isobel Moonlight Prayer Quest.jpg|thumb|{{noexcerpt|Isobel prays to the Moon Goddess to protect the Last Light Inn.}}]] | |||
'''Resolve the Abduction''' is a sub-[[quest]] of {{Quest|Infiltrate Moonrise Towers}} in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with {{CharLink|Isobel Thorm|Isobel}} at the [[Last Light Inn]] or by speaking to {{CharLink|Z'rell|Disciple Z'rell}} in [[Moonrise Towers]]. | |||
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==Objectives== | ==Objectives== | ||
''Objectives and journal entries may vary pending story decisions and outcomes.'' | ''Objectives and journal entries may vary pending story decisions and outcomes.'' | ||
{{Quest objective|Go to Last Light Inn.| | |||
* Z'rell ordered us to kidnap Isobel, a cleric hiding out at Last Light Inn. An agent of the Absolute is there, keeping close watch on her. | * Z'rell ordered us to kidnap Isobel, a cleric hiding out at Last Light Inn. An agent of the Absolute is there, keeping close watch on her. | ||
}} | |||
{{Quest objective|Help Marcus capture Isobel.| | |||
* Marcus, a True Soul who has infiltrated Last Light, told us that his powerful master demands that the cleric Isobel be taken to Moonrise Towers alive. If we do this, Last Light will no longer be protected from the shadow curse. | * Marcus, a True Soul who has infiltrated Last Light, told us that his powerful master demands that the cleric Isobel be taken to Moonrise Towers alive. If we do this, Last Light will no longer be protected from the shadow curse. | ||
* A winged Flaming Fist who serves the Absolute swooped in to try and abduct Isobel. We decided to side with him. | * A winged Flaming Fist who serves the Absolute swooped in to try and abduct Isobel. We decided to side with him. | ||
* Z'rell asked us to return to Last Light and help Marcus kidnap Isobel. If we do this, we will gain an audience with Ketheric. | * Z'rell asked us to return to Last Light and help Marcus kidnap Isobel. If we do this, we will gain an audience with Ketheric. | ||
}} | |||
{{Quest objective|Protect Isobel from Marcus.| | |||
* A winged Flaming Fist who serves the Absolute swooped in to try and abduct Isobel. We decided to help Isobel fight him off. | * A winged Flaming Fist who serves the Absolute swooped in to try and abduct Isobel. We decided to help Isobel fight him off. | ||
* We refused to help Marcus abduct Isobel, and instead helped her fight him off. | * We refused to help Marcus abduct Isobel, and instead helped her fight him off. | ||
* We attacked Marcus after he told us about his plan to abduct Isobel. | * We attacked Marcus after he told us about his plan to abduct Isobel. | ||
* We warned Jaheira about Marcus' plan to abduct Isobel. We should help her terminate Marcus before he can carry out his plan. | * We warned Jaheira about Marcus' plan to abduct Isobel. We should help her terminate Marcus before he can carry out his plan. | ||
}} | |||
{{Quest objective|Report to Z'rell.| | |||
* We helped Marcus abduct Isobel, and she was carried off to Moonrise Towers. Z'rell will be pleased. | * We helped Marcus abduct Isobel, and she was carried off to Moonrise Towers. Z'rell will be pleased. | ||
}} | |||
{{Quest objective|Report to Ketheric.| | |||
* We helped Marcus abduct Isobel, and she was carried off to Moonrise Towers. This should earn us an audience with Ketheric. | * We helped Marcus abduct Isobel, and she was carried off to Moonrise Towers. This should earn us an audience with Ketheric. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* We prevented Marcus from abducting Isobel. Why would the cult want her alive? | * We prevented Marcus from abducting Isobel. Why would the cult want her alive? | ||
* We weren't able to save Isobel from Marcus, the True Soul who infiltrated Last Light. When she was captured, the shield protecting Last Light collapsed. | * We weren't able to save Isobel from Marcus, the True Soul who infiltrated Last Light. When she was captured, the shield protecting Last Light collapsed. | ||
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* We reported back on Isobel's kidnapping. Z'rell has granted us an audience with Ketheric. | * We reported back on Isobel's kidnapping. Z'rell has granted us an audience with Ketheric. | ||
* We reported back on Isobel's kidnapping to Ketheric himself. | * We reported back on Isobel's kidnapping to Ketheric himself. | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
=== Meeting Isobel === | === Meeting Isobel === | ||
After arriving at the Last Light Inn and gaining {{CharLink|Jaheira|Jaheira's}} trust, the party can ask Jaheira how to get past the shadow curse as part of {{Quest|Seek Protection from the Shadow Curse}}. Jaheira refers the party to | After arriving at the [[Last Light Inn]] and gaining {{CharLink|Jaheira|Jaheira's}} trust, the party can ask Jaheira how to get past the shadow curse as part of {{Quest|Seek Protection from the Shadow Curse}}. Jaheira refers the party to Isobel, a Cleric of {{Quest|Selûne}} - the woman responsible the Last Light Inn's special protection. Isobel can be found in the only room on the upper floor, where she is outside on the balcony, reinforcing the Inn's barrier with the power of the moon. | ||
Isobel instantly recognizes the party as | Isobel instantly recognizes the party as [[True Soul|True Souls]] with free will and provides them with a {{Cond|Blessing of Selûne}}. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed {{CharLink|Kar'niss}} during {{Quest|Follow the Convoy}} and gave the {{SmRarityItem|Moonlantern}} to the Harpers, Isobel gives the lantern back to the party. Otherwise, she mentions that the Harpers work on learning how the cultists are surviving the shadow curse. | ||
Alternatively, if the party went to [[Moonrise Towers]] first during {{Quest|Follow the Convoy}}, the party can receive a mission from {{CharLink|Z'rell}} after completing {{Quest|Find Ketheric Thorm's Relic}} and helping {{CharLink|Balthazar}} to capture the {{CharLink|Aylin|Nightsong}}. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with {{CharLink|Ketheric Thorm}}; he seeks the safe return of his daughter, Isobel, and has sent a spy, {{CharLink|Marcus Falgor|Marcus}}, to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. After arriving at the Inn, the party can encounter Jaheira as normal and proceed upstairs to speak to Isobel. | |||
=== Marcus arives === | |||
[[File:Marcus Kidnapping Quest.jpg|thumb|Marcus attempts to ambush Isobel.]] | |||
After wrapping up with Isobel, she hears something strange. Suddenly, a [[Flaming Fist]] named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. Passing {{Ability Check|Wisdom|6}} to probe further into his mind, reveals that the task is of great importance to Thorm. The party can reject him, or agree to help him. Isobel asks what is going on, and the party has an option to reveal Marcus' plan or state their intention to aid him. | |||
Alternatively, if the tieflings were not saved during {{Quest|Save the Refugees}}, either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Last Light Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. | |||
The party can either attack him or go down and report it to Jaheira with a high enough [[Persuasion]] or [[Deception]] roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choice to fight Marcus or aid him is still the same. | |||
=== Battle at the Inn === | === Battle at the Inn === | ||
Regardless of who the party | Regardless of who the party side with, Marcus prepares for battle and summons his minions. | ||
* If the siding with Isobel, then the party have to fight against Flaming Fist Marcus and six [[Winged Horror|Winged Horrors]]. | * If the siding with Isobel, then the party have to fight against Flaming Fist Marcus and six [[Winged Horror|Winged Horrors]]. | ||
* If the siding with Marcus, then the party have to fight against | * If the siding with Marcus, then the party have to fight against: | ||
{{div col|colwidth=16em}} | |||
* {{CharLink|Cerys}} | |||
* {{CharLink|Bor|Harper Bor}} | |||
* {{CharLink|Essius|Harper Essius}} | |||
* {{CharLink|Naysa|Harper Naysa}} | |||
* {{CharLink|Mijah|Harper Mijah}} | |||
* {{CharLink|Isobel Thorm|Isobel}} | |||
* {{CharLink|Rolan}} | |||
{{div col end}} | |||
The party does not need to fight anyone beyond Isobel, where the goal is to knock her out with non-lethal attacks. | |||
=== The Fallen Inn === | === The Fallen Inn === | ||
If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party has to face a massive battle against the shadow cursed residents: | If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party has to face a massive battle against the shadow cursed residents: | ||
{{div col|colwidth=16em}} | |||
* {{CharLink|Dammon}} (if alive). | |||
* {{CharLink|Ulthred|Fist Ulthred}} | |||
* {{CharLink|Antony|Harper Antony}} | |||
* {{CharLink|Branthos|Harper Branthos}} | |||
* {{CharLink|Callie|Harper Callie}} | |||
* {{CharLink|Chenti|Harper Chenti}} | |||
* {{CharLink|Darragh|Harper Darragh}} | |||
* {{CharLink|Donner|Harper Donner}} | |||
* {{CharLink|Elifer|Harper Elifer}} | |||
* {{CharLink|Elindale|Harper Elindale}} | |||
* {{CharLink|Essius|Harper Essius}} | |||
* {{CharLink|Hangfar|Harper Hangfar}} | |||
* {{CharLink|Karrow|Harper Karrow}} | |||
* {{CharLink|Lassandra|Harper Lassandra}} | |||
* {{CharLink|Lymn|Harper Lymn}} | |||
* {{CharLink|Manus|Harper Manus}} | |||
* {{CharLink|Meygan|Harper Meygan}} | |||
* {{CharLink|Skywin|Harper Skywin}} | |||
* {{CharLink|Teebs|Harper Teebs}} | |||
* {{CharLink|Terradissia|Harper Terradissia}} | |||
* {{CharLink|Tumeril|Harper Tumeril}} | |||
* {{CharLink|Talli|Quartermaster Talli}} | |||
{{div col end}} | |||
Additionally, [[Shadow Creeper|Shadow Creepers]] pop up to join the undead, eventually joined by a [[Giant Shadow Creeper]]. | Additionally, [[Shadow Creeper|Shadow Creepers]] pop up to join the undead, eventually joined by a [[Giant Shadow Creeper]]. | ||
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=== After the battle === | === After the battle === | ||
==== Siding with Isobel and Jaheira ==== | ==== Siding with Isobel and Jaheira ==== | ||
If | If siding with Isobel, and Marcus and the ghouls are defeated, she continues to sustain the warding over Last Light's Inn. Jaheira continues to operate from Last Light Inn until the party are ready to defeat Thorm once and for all. When {{Quest|Find Ketheric Thorm's Relic}} is complete, Jaheira and her Harpers start the assault on the Moonrise Towers. She can be invited to join as an [[Attached Follower]] until getting to the towertop and defeating Ketheric for the first time. Then she can be recruited as full [[Companion]]. | ||
If siding with Isobel and Jaheira ''and'' Isobel is killed or kidnapped ''and'' Jaheira survives, then Jaheira states her intention to go to [[Baldur's Gate]] for more support. The party can either wish her luck on her journey, or suggest she | If siding with Isobel and Jaheira ''and'' Isobel is killed or kidnapped ''and'' Jaheira survives, then Jaheira states her intention to go to [[Baldur's Gate]] for more support. The party can either wish her luck on her journey, or suggest that she joins the party, to which she agrees. | ||
==== Siding with Marcus ==== | ==== Siding with Marcus ==== | ||
[[File:Isobel Thrall Quest.jpg|thumb|Isobel is brainwashed by her father.]] | [[File:Isobel Thrall Quest.jpg|thumb|Isobel is brainwashed by her father.]] | ||
If Isobel is kidnapped, she appears at the end of Act Two during {{Quest|Defeat Ketheric Thorm}}. Once | If Isobel is kidnapped, she appears at the end of Act Two during {{Quest|Defeat Ketheric Thorm}}. Once reaching the bottom of the [[Mind Flayer Colony]] and onfronting Thorm for the last time, Isobel is there as well. She has been infected by a Mind Flayer Tadpole and enthralled with magic to keep her compliant. If the party aided Thorm in kidnapping her, she thanks them and says she was a fool to resist, then wishes them the best of luck in the {{FRWiki|City of Judgement}}. When the party fight Thorm, Isobel aids him. If the party manage to kill Thorm while leaving Isobel alive, she dies immediately after the battle. | ||
==== Losing the Inn ==== | |||
Losing the Inn has many far-reaching consequences. If the party does not speak to {{CharLink|Florrick|Counsellor Florrick}} on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. {{CharLink|Art Cullagh}} also dies, preventing the completion of {{Quest|Wake up Art Cullagh}}, although {{Quest|Lift the Shadow Curse}} can still be completed by the use of {{SAI|Speak with Dead}}. If Dammon has not been spoken to, {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}} stalls since he can no longer fix her engine. | |||
== | == Related quests == | ||
* {{Quest|Infiltrate Moonrise Towers}} | |||
* {{Quest|Lift the Shadow Curse}} | |||
* {{Quest|Seek Protection from the Shadow Curse}} | |||
* {{Quest|The Hellion's Heart}} | |||
* {{Quest|Wake up Art Cullagh}} | |||
== Notes == | == Notes == |
Latest revision as of 21:05, 19 February 2025
Resolve the Abduction is a sub-quest of in Act Two of Baldur's Gate 3. It can be started by speaking with Isobel at the Last Light Inn or by speaking to Disciple Z'rell in Moonrise Towers.
Objectives[edit | edit source]
Objectives and journal entries may vary pending story decisions and outcomes.
Walkthrough[edit | edit source]
Meeting Isobel[edit | edit source]
After arriving at the Last Light Inn and gaining Jaheira's trust, the party can ask Jaheira how to get past the shadow curse as part of . Jaheira refers the party to Isobel, a Cleric of - the woman responsible the Last Light Inn's special protection. Isobel can be found in the only room on the upper floor, where she is outside on the balcony, reinforcing the Inn's barrier with the power of the moon.
Isobel instantly recognizes the party as True Souls with free will and provides them with a . She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed Kar'niss during and gave the Moonlantern to the Harpers, Isobel gives the lantern back to the party. Otherwise, she mentions that the Harpers work on learning how the cultists are surviving the shadow curse.
Alternatively, if the party went to Moonrise Towers first during , the party can receive a mission from Z'rell after completing and helping Balthazar to capture the Nightsong. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with Ketheric Thorm; he seeks the safe return of his daughter, Isobel, and has sent a spy, Marcus, to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. After arriving at the Inn, the party can encounter Jaheira as normal and proceed upstairs to speak to Isobel.
Marcus arives[edit | edit source]
After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. Passing DC 6 Wisdom check to probe further into his mind, reveals that the task is of great importance to Thorm. The party can reject him, or agree to help him. Isobel asks what is going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.
Alternatively, if the tieflings were not saved during Druid Grove or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Last Light Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric.
, either by raiding theThe party can either attack him or go down and report it to Jaheira with a high enough Persuasion or Deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choice to fight Marcus or aid him is still the same.
Battle at the Inn[edit | edit source]
Regardless of who the party side with, Marcus prepares for battle and summons his minions.
- If the siding with Isobel, then the party have to fight against Flaming Fist Marcus and six Winged Horrors.
- If the siding with Marcus, then the party have to fight against:
The party does not need to fight anyone beyond Isobel, where the goal is to knock her out with non-lethal attacks.
The Fallen Inn[edit | edit source]
If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party has to face a massive battle against the shadow cursed residents:
- Dammon (if alive).
- Fist Ulthred
- Harper Antony
- Harper Branthos
- Harper Callie
- Harper Chenti
- Harper Darragh
- Harper Donner
- Harper Elifer
- Harper Elindale
- Harper Essius
- Harper Hangfar
- Harper Karrow
- Harper Lassandra
- Harper Lymn
- Harper Manus
- Harper Meygan
- Harper Skywin
- Harper Teebs
- Harper Terradissia
- Harper Tumeril
- Quartermaster Talli
Additionally, Shadow Creepers pop up to join the undead, eventually joined by a Giant Shadow Creeper.
After the battle[edit | edit source]
Siding with Isobel and Jaheira[edit | edit source]
If siding with Isobel, and Marcus and the ghouls are defeated, she continues to sustain the warding over Last Light's Inn. Jaheira continues to operate from Last Light Inn until the party are ready to defeat Thorm once and for all. When Attached Follower until getting to the towertop and defeating Ketheric for the first time. Then she can be recruited as full Companion.
is complete, Jaheira and her Harpers start the assault on the Moonrise Towers. She can be invited to join as anIf siding with Isobel and Jaheira and Isobel is killed or kidnapped and Jaheira survives, then Jaheira states her intention to go to Baldur's Gate for more support. The party can either wish her luck on her journey, or suggest that she joins the party, to which she agrees.
Siding with Marcus[edit | edit source]
If Isobel is kidnapped, she appears at the end of Act Two during Mind Flayer Colony and onfronting Thorm for the last time, Isobel is there as well. She has been infected by a Mind Flayer Tadpole and enthralled with magic to keep her compliant. If the party aided Thorm in kidnapping her, she thanks them and says she was a fool to resist, then wishes them the best of luck in the City of Judgement. When the party fight Thorm, Isobel aids him. If the party manage to kill Thorm while leaving Isobel alive, she dies immediately after the battle.
Losing the Inn[edit | edit source]
Losing the Inn has many far-reaching consequences. If the party does not speak to Counsellor Florrick on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. Art Cullagh also dies, preventing the completion of , although can still be completed by the use of . If Dammon has not been spoken to, Karlach's personal quest, stalls since he can no longer fix her engine.
Related quests[edit | edit source]
Notes[edit | edit source]
The following companions have reactions to informing Isobel that Marcus is a traitor:
Companions' reactions to siding with Marcus: