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{{Infobox creature
{{Infobox creature
| name = Ide
| name = Ide
| full name = Ide
| image = <gallery>
| image = Ide.png
Ide.png|In-game
Portrait Ide.png|Portrait
</gallery>
| race = [[Tiefling]]
| race = [[Tiefling]]
| faction = [[Tiefling refugees]]
| faction = [[Tiefling Refugees]]
| level = 1
| level = 1
 
| size = [[Small]]
| prof bonus=+2
| type = [[Humanoid]]
| size = Small
| type = Humanoid
| ac = 10
| ac = 10
| hp = 5
| hp = 5
| e hp = 3
| t hp = 6
| movement m = 9
| movement m = 9
| weight kg = 25
| weight kg = 25
| hiddenlevel = 1
| str = 10
| str = 10
| dex = 10
| dex = 10
Line 29: Line 30:
| passives=Darkvision, Hellish Resistance
| passives=Darkvision, Hellish Resistance
}}
}}
'''Ide''' is a [[Tiefling]] NPC in [[Baldur's Gate 3]]. One of the children of the [[Tiefling Refugees]] being trained to fight in [[The Hollow]] of the [[Emerald Grove]] by [[Asharak]].
'''Ide''' is one of the [[Tiefling Refugees]] seeking shelter at the [[Emerald Grove]] in [[Act One]].


== Involvement==
== Involvement==
=== Act One ===
=== Act One ===
Ide can first be encountered in the training area of [[The Hollow]] inside the [[Emerald Grove]], being trained by [[Asharak]] together with [[Gan]] and [[Umi]]. She is determined to become a better warrior. She can either be encouraged or discouraged by what the Player Character says to her and the rest of the children when prompted by [[Asharak]].
Ide is usually in the training area of the Grove alongside {{CharLink|Gan}} and {{CharLink|Umi}}. She is determined to improve her combat skills. The party can encourage or discourage her and the other children during an interaction with {{CharLink|Asharak}}.


=== Act Two ===
=== Act Two ===
If Ide survives through Act One, she can be found inside the [[Last Light Inn]]. If {{CharLink|Cal}}, {{CharLink|Lia}}, and {{CharLink|Rolan}} were convinced to remain in the Grove, Ide is tending to the bar, where she informs the party that Rolan had protected the children during an ambush. Rolan remains at the bar while he drowns himself in drinks, despaired that Cal and Lia were captured by [[Absolute]] forces. The children try to limit Rolan's drinking, to no avail.


Ide can be found inside the [[Last Light Inn]]. If [[Rolan]] was encouraged to stay in the [[Emerald Grove]] together with his siblings [[Cal]] and [[Lia]] in Act One, Ide can also be found in the bar section of the [[Last Light Inn]]. By talking to her, the player character can find out that [[Rolan]] protected the children of the [[Tiefling Refugees]] when they were attacked on the way to [[Baldur's Gate]]. Ide being one of the children saved, together with the others tries to prevent Rolan from drinking himself to death due to [[Cal]] and [[Lia]] being captured by the [[Absolute|Absolutes]] forces, to no avail.
If prompted, Ide reveals that she possesses {{SmRarityItem|The Way of the Wanderer}}, which she wanted to give to Rolan to cheer him up. The party can use [[Persuasion]] or [[Deception]] to take the book for themselves.


If prompted, Ide can reveal that she has the book [[The Way of the Wanderer]], which she wanted to give to [[Rolan]] to cheer him up. The player character can use persuasion or deception to take that book for themselves.
Ide is later found in [[Moonrise Towers]] after the defeat of [[Ketheric Thorm]], deeply annoyed with {{CharLink|Alfira|Alfira's}} anxious singing.
 
Ide can later be found in [[Moonrise Towers]] after the defeat of [[Ketheric Thorm]]; at the time he is annoyed that [[Alfira]] is singing in an attempt to distract them from the anxiety of Mol's kidnapping.


=== Act Three ===
=== Act Three ===
 
Ide can be found in the refugee camp in [[Rivington]] with Umi. She will state that she's very worried about Umi, who is noticeably more angry since leaving Last Light, and has idle dialogue with Umi about missing Alfira and her singing.
Ide can be found in the refugee camp in [[Rivington]] along with Umi. She will state that she's very worried about Umi, who is noticeably more angry since leaving Last Light, and has idle dialogue with Umi about missing Alfira and her singing.


== Gallery ==
== Gallery ==
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Ide Model.png|Ide's model.
Ide Model.png|Ide's model.
</gallery>
</gallery>
== External links ==
* {{FRWiki|Ide|long}}


{{Emerald Grove}}
{{Emerald Grove}}

Latest revision as of 04:01, 26 October 2024

Ide is one of the Tiefling Refugees seeking shelter at the Emerald Grove in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Ide is usually in the training area of the Grove alongside Gan Gan and Umi Umi. She is determined to improve her combat skills. The party can encourage or discourage her and the other children during an interaction with Asharak Asharak.

Act Two[edit | edit source]

If Ide survives through Act One, she can be found inside the Last Light Inn. If Cal Cal, Lia Lia, and Rolan Rolan were convinced to remain in the Grove, Ide is tending to the bar, where she informs the party that Rolan had protected the children during an ambush. Rolan remains at the bar while he drowns himself in drinks, despaired that Cal and Lia were captured by Absolute forces. The children try to limit Rolan's drinking, to no avail.

If prompted, Ide reveals that she possesses The Way of the Wanderer, which she wanted to give to Rolan to cheer him up. The party can use Persuasion or Deception to take the book for themselves.

Ide is later found in Moonrise Towers after the defeat of Ketheric Thorm, deeply annoyed with Alfira Alfira's anxious singing.

Act Three[edit | edit source]

Ide can be found in the refugee camp in Rivington with Umi. She will state that she's very worried about Umi, who is noticeably more angry since leaving Last Light, and has idle dialogue with Umi about missing Alfira and her singing.

Gallery[edit | edit source]

External links[edit | edit source]