Ad placeholder

Mattis: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Added combat-relevant skills to infobox)
 
(36 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{PageSeo
{{PageSeo
| title = Mattis
| title = Mattis
| description = Mattis is a Tiefling trader in Baldur's Gate 3. He works as a scam artist for Mol's gang of Tiefling refugee children.  
| description = Mattis is a Tiefling trader in Baldur's Gate 3. He works as a scam artist for {{CharLink|Mol|Mol's}} gang of Tiefling refugee children.  
| image = mattis.png
| image = mattis.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Mattis
| name = Mattis
| image = Mattis.png
| image = <gallery>
Mattis.png|In-game
Portrait Mattis.png|Portrait
</gallery>
| role = [[Trader]]
| role = [[Trader]]
| faction = [[Tiefling refugees]]
| faction = [[Tiefling refugees]]
| titles = Collector of Valued Objects
| title = Collector of Valued Objects
| family = [[Silfy]] (sister)
| family = [[Silfy]] (sister)
| race = [[Tiefling]]
| race = [[Tiefling]]
| voice = Charlotte Wakefield
| va = Charlotte Wakefield
| level = 1
| level = 1
 
| size = [[Small]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| ac = 12
| child = yes
| hp = 5
| size = Small
| e hp = 3
| type = Humanoid
| t hp = 6
| armour_class = 12
| movement m = 9
| hit_points = 5
| weight kg = 25
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 25
| weight_lb = 50
| hiddenlevel = 1
| str = 10
| str = 10
| dex = 14
| dex = 14
Line 33: Line 31:
| wis = 10
| wis = 10
| cha = 10
| cha = 10
| athletics = 0
| acrobatics = 2
| perception = 0
| resistances = Fire resistance full
| passives = Darkvision, Hellish Resistance
}}
'''Mattis''' is one of the [[Tiefling Refugees]] seeking shelter at the [[Emerald Grove]] in [[Act One]].


| resistant1 = Fire
== Overview ==
| feature1_name = Hellish Resistance
Mischievous but good-natured, Mattis works as a scam artist for {{CharLink|Mol|Mol's}} children gang. His younger sister is {{CharLink|Silfy}}.
| feature1_description = Gain Resistance to Fire damage.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
}}
}}
'''Mattis''' is a [[tiefling]] trader in ''[[Baldur's Gate 3]]''. Mischievous but good-natured, he works as a scam artist for [[Mol|Mol's]] gang of tiefling refugee children to take care of himself and his little sister [[Silfy]].


== Involvement ==
== Involvement ==
{{SpoilerWarning}}
=== Act One ===
===Act One===
Mattis and Silfy have a storefront in the Grove near {{Coords|245|550}}. When the party first interact with Mattis, he offers to sell them a lucky magic ring. The interacting party character can counter with their own magic trick by passing a [[Sleight of Hand]] check. [[Rogue]]s have unique dialogue options to identify the tricks and scams that Mattis is using, which can lead him to encourage the party to leave so as "to make room for the chumps". If the party decide to peruse Mattis' wares, Silfy will try to rob them. On a successful [[Perception]] saving throw, they catch Silfy in the act and retrieve the stolen goods. On failure, {{Quest|Find Your Belongings}} is initiated.
He can be first encountered trying to scam passersby in the [[Emerald Grove]] with his sister Silfy. When first spoken to, he might comment on the player's race, being wary of drow or remarking he has never seen anyone like the player before if they are a more exotic race. Regardless of this first interaction, he will show the player a magic trick making a ring appear and encouraging the player to take it, calling it "lucky". The player can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a [[Sleight of Hand]] check. In either case, when the ring has been taken Mattis will present a coin and ask the player to call heads or tails, and regardless of the player's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the player buy something from his inventory.
 
Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the player's possessions, usually some Gold and a gemstone. If the player passes a passive [[Perception]] check, they can catch Silfy in the act and take back the possessions. If failed, another passive Perception check will trigger which, if passed, starts the quest [[Find Your Belongings]].
 
Instead of looking at his wares, the player can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the player to look at his wares or leave.


Throughout this conversation, rogues have special interaction options that allow the player to identify the tricks and scams that Mattis is using, leading to him ultimately letting the player leave without trying to steal from them.
If {{Quest|Save the Refugees}} is completed and the Tieflings are preparing to leave the Grove, Mattis and Mol can be found arguing about the items that he wants to bring.
 
If [[Save the Refugees]] is completed and the tiefling refugees are preparing to leave the Druid Grove, Mattis can be found arguing with Mol over all the items he wants to take with him.


=== Act Two ===
=== Act Two ===
In Act Two Mattis will have moved to the [[Last Light Inn]] with the rest of the tieflings, but only if [[Rolan]] is convinced to stay and help defend the [[Emerald Grove]]. He'll have set up a shop again selling mostly worthless junk with some items of worth.
If Mattis survives through Act One and {{CharLink|Cal}}, {{CharLink|Lia}}, and {{CharLink|Rolan}} were convinced to stay in the Grove, Mattis can be found inside the [[Last Light Inn]] with another storefront.


Mattis can also be convinced to hand over, or otherwise sell the [[Tower-Shaped Key]] for 1000 gold through dialogue.
Although most of his goods are worthless junk with occasional items of note, Mattis can be persuaded to offer or sell a {{SmRarityItem|Tower-Shaped Key}}, which can be used to unlock a location.


=== Act Three ===
=== Act Three ===
In Act Three Mattis will have moved his shop to near the [[Requisitioned Barn]] in Rivington.
If the Tiefling children were saved by Rolan in Act Two, Mattis will move his shop to the [[Requisitioned Barn]] in [[Rivington]]. He claims that he looted [[Moonrise Towers]] after the party's fight with {{CharLink|Ketheric Thorm}}.


== Store ==
== Store ==
===Act One ===
=== Act One ===
During Act One, Mattis shop is in the Emerald Grove, just up the hill from the Sacred Pool.
In Act One, Mattis' shop is in the Emerald Grove near {{Coords|245|550}}.
 
{{div col}}
{{Chest
* {{MdRarityItem|Bucket}}
|title_override=Mattis's store
* {{MdRarityItem|Clamshell}}
|icon=Clamshell Icon.png
* {{MdRarityItem|Dye Remover}}
|contents===== Stock ====
* {{MdRarityItem|Dye Table}} Drops 2 - 6 of each kind rolled
 
* {{MdRarityItem|Fork}}
''Mattis always has the following items to sell, if you wanna take a look.''
* {{MdRarityItem|Ink Pot}}
{{DropTableStart}}
* {{MdRarityItem|Plate (Clutter)|Plate}}
{{TraderGoldRow|lower=1|upper=6|wealth=poor}}
* {{MdRarityItem|Potato}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of Being Really Invisible|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of Being Really Invisible}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of Infinite Wishes|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of Infinite Wishes}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of Resistance to Ants|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of Resistance to Ants}}
{{DropTableRow|icon=Common Ring Icon.png|item=Ring of the Lekinesus|quantity=1|rarity=Always}}
* {{MdRarityItem|Ring of the Lekinesus}}
{{DropTableRow|item=Fork|quantity=1|rarity=Always}}
* {{MdRarityItem|Shovel}}
{{DropTableRow|item=Plate|quantity=1|rarity=Always}}
* {{MdRarityItem|Starfish}}
{{DropTableRow|item=Shovel|quantity=1|rarity=Always}}
* {{MdRarityItem|Thieves' Tools}}
{{DropTableRow|item=Thieves' Tools|quantity=1|rarity=Always}}
{{div col end}}
{{DropTableRow|item=Potato|quantity=1|rarity=Always}}
{{DropTableRow|item=Ink Pot|quantity=1|rarity=Always}}
{{DropTableRow|item=Bucket|quantity=1|rarity=Always}}
{{DropTableRow|item=Dye Table|quantity=7|rarity=Always|note=<ref>Drops 2 - 6 of each kind rolled.</ref>}}
{{DropTableRow|item=Dye Remover|quantity=7|rarity=Always}}
{{DropTableEnd}}
 
==== Supplies ====
''Mattis rolls 2-3 times on the {{RarityItem|Poor Supply Table}}. Worth on average 143.3 [[Camp Supplies]].''
{{ProbabilityTable
|probabilities=2/3,1/3
|quantities=2,3}}
 
==== Seashell ====
''Mattis also has a seashell.''
{{DropTableStart}}
{{DropTableRow|item=Starfish|quantity=1|rarity=1/2}}
{{DropTableRow|item=Clamshell|quantity=1|rarity=1/2}}
{{DropTableEnd}}
 
}}


=== Act Two ===
=== Act Two ===
During Act Two, Mattis' shop is just inside the entrance to the Last Light Inn.
In Act Two, Mattis' shop is near the entrance to the Last Light Inn.
 
Corresponds to {{c|HAV_Thiefling_Trade}}.
Corresponds to {{c|HAV_Thiefling_Trade}}.
* {{RarityItem|Evasive Shoes}}
{{div col}}
* {{RarityItem|Cloak of Cunning Brume}}
* {{MdRarityItem|Arrow of Sparrow Slaying}}
 
* {{MdRarityItem|Cloak of Cunning Brume}}
"Magical" items:
* {{MdRarityItem|Decanter of Nearly Endless Water}}
 
* {{MdRarityItem|Evasive Shoes}}
*{{RarityItem|Arrow of Sparrow Slaying}}
* {{MdRarityItem|Fishing Rod of Alertness}}
*{{RarityItem|Decanter of Nearly Endless Water}}
* {{MdRarityItem|Sending Shell}}
*{{RarityItem|Fishing Rod of Alertness}}
* {{MdRarityItem|Spoon of Saltiness}}
*{{RarityItem|Sending Shell}}
{{div col end}}
*{{RarityItem|Spoon of Saltiness}}


=== Act Three ===
=== Act Three ===
During Act Three, Mattis' shop is outside the Requisitioned Barn in Rivington.
In Act Three, Mattis' shop is outside the Requisitioned Barn in Rivington.
Corresponds to {{c|WYR_Thiefling_Trade}}.
{{div col}}
* {{MdRarityItem|Corvid Token}}
* {{MdRarityItem|Elixir of Battlemage's Power}}
* {{MdRarityItem|Elixir of See Invisibility}}
* {{MdRarityItem|Potion of Invisibility}}
* {{MdRarityItem|Scabby Pugilist Circlet}}
* {{MdRarityItem|Smokepowder Arrow}}
* {{MdRarityItem|Supreme Elixir of Arcane Cultivation}}
{{div col end}}
In addition to his old "Magical" items, he will now also stock:
{{div col}}
*{{MdRarityItem|Baldur's Gate Stone}}
*{{MdRarityItem|Holy Hand Soap}}
{{div col end}}


Corresponds to {{c|WYR_Thiefling_Trade}}.
=== Supplies ===
* {{RarityItem|Corvid Token}}
{{:Poor Trader Table}}
* {{RarityItem|Supreme Elixir of Arcane Cultivation}}
* {{RarityItem|Scabby Pugilist Circlet}}
* {{RarityItem|Potion of Invisibility}}
* {{RarityItem|Elixir of Battlemage's Power}}
* {{RarityItem|Elixir of See Invisibility}}
* {{RarityItem|Smokepowder Arrow}}


In addition to his old "Magical" items, he will now also stock:
== External links ==
*{{RarityItem|Baldur's Gate Stone}}
* {{FRWiki|Mattis|long}}
*{{RarityItem|Holy Hand Soap}}


{{NavEmeraldGrove}}
{{Emerald Grove}}
{{NavShadowCursedLands}}
{{Shadow-Cursed Lands}}
{{NavRivington}}
{{Rivington}}
[[Category: Tieflings]]
[[Category:Tieflings]]
[[Category: Traders]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Rivington]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Two]]
[[Category:Characters in Act Three]]
[[Category:Traders]]
[[Category:Children]]
[[Category:Children]]
[[Category:Tiefling Refugees]]

Latest revision as of 07:59, 11 November 2024

Mattis is one of the Tiefling Refugees seeking shelter at the Emerald Grove in Act One.

Overview[edit | edit source]

Mischievous but good-natured, Mattis works as a scam artist for Mol Mol's children gang. His younger sister is Silfy Silfy.

Involvement[edit | edit source]

Act One[edit | edit source]

Mattis and Silfy have a storefront in the Grove near X: 245 Y: 550. When the party first interact with Mattis, he offers to sell them a lucky magic ring. The interacting party character can counter with their own magic trick by passing a Sleight of Hand check. Rogues have unique dialogue options to identify the tricks and scams that Mattis is using, which can lead him to encourage the party to leave so as "to make room for the chumps". If the party decide to peruse Mattis' wares, Silfy will try to rob them. On a successful Perception saving throw, they catch Silfy in the act and retrieve the stolen goods. On failure, Find Your Belongings Find Your Belongings is initiated.

If Save the Refugees Save the Refugees is completed and the Tieflings are preparing to leave the Grove, Mattis and Mol can be found arguing about the items that he wants to bring.

Act Two[edit | edit source]

If Mattis survives through Act One and Cal Cal, Lia Lia, and Rolan Rolan were convinced to stay in the Grove, Mattis can be found inside the Last Light Inn with another storefront.

Although most of his goods are worthless junk with occasional items of note, Mattis can be persuaded to offer or sell a Tower-Shaped Key, which can be used to unlock a location.

Act Three[edit | edit source]

If the Tiefling children were saved by Rolan in Act Two, Mattis will move his shop to the Requisitioned Barn in Rivington. He claims that he looted Moonrise Towers after the party's fight with Ketheric Thorm Ketheric Thorm.

Store[edit | edit source]

Act One[edit | edit source]

In Act One, Mattis' shop is in the Emerald Grove near X: 245 Y: 550.

Act Two[edit | edit source]

In Act Two, Mattis' shop is near the entrance to the Last Light Inn. Corresponds to HAV_Thiefling_Trade.

Act Three[edit | edit source]

In Act Three, Mattis' shop is outside the Requisitioned Barn in Rivington. Corresponds to WYR_Thiefling_Trade.

In addition to his old "Magical" items, he will now also stock:

Supplies[edit | edit source]

The Poor Trader Table consists of 4-6 rolls on the following table. Including the Supply Pack, worth 61.4 Camp Supplies on average.

Quantity456
Chance 1/31/31/3
Item Quantity Chance
Drink Supply Table 1 1/11
Food Supply Table 2 1 1/11
Food Supply Table 3 1 3/11
Food Supply Table 4 1 2/11
Food Supply Table 5 1 2/11
Food Supply Table 6 1 1/11
Food Supply Table 7 1 1/11

In addition, always drops the following.

Item Quantity Chance
Supply Pack 1 Always


External links[edit | edit source]