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Drilldown: creatures

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creatures > strength: 14-16 & wisdom: 10-15

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2)
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strength:
race:
Human (33) · Vampire spawn (16) · Bugbear (9) · Tiefling (8) · Githyanki (7) · Gnome (7) · Half-Elf (7) · Undead (7) · Elf (6) · None (5) · Bear (5) · Dwarf (5) · Halfling (5) · Werewolf (5) · Ghost (4) · Shadow Mastiff (4) · Worg (4) · Dark Justiciar (3) · Ghoul (3) · Mummy (3)
resistances:
None (109) · Necrotic resistant full (25) · Bludgeoning resistant nm (20) · Piercing resistant nm (20) · Poison immunity (20) · Slashing resistant nm (20) · Fire resistant full (11) · fire resistance full (10) · Necrotic immunity (8) · necrotic resistance full (7) · Acid resistant full (6) · lightning resistant full (6) · Thunder resistant full (6) · Cold immunity (4) · slashing resistance full (4)
passives:
Opportunity Attack (176) · Darkvision (77) · Extra Attack (51) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (12) · Tenacity (passive feature) (11) · Brute (8) · Danger Sense (8) · Hellish Resistance (8) · Sunlight Sensitivity (8) · Githyanki War Magic (7) · Gnome Cunning (7) · Shortened Stride (7) · Unarmoured Defence (Barbarian) (7) · Ethereal (6)

Showing below up to 182 results in range #1 to #182.

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