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Drilldown: creatures

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creatures > strength: 10-18 & passives :  Hellish Resistance or Darkvision

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race:
Goblin (66) · Tiefling (51) · Elf (45) · Human (44) · Gold Dwarf (27) · Gnome (24) · Drow (22) · Dwarf (21) · Doppelganger (20) · Rock Gnome (16) · Half-Elf (15) · None (8) · Asmodeus Tiefling (8) · High Half-Elf (8) · Gnoll (7) · Skeleton (7) · Zombie (7)
type:
Goblin (66) · Tiefling (51) · Elf (45) · Human (44) · Gold Dwarf (27) · Gnome (24) · Drow (22) · Dwarf (21) · Doppelganger (20) · Rock Gnome (16) · Half-Elf (15) · None (8) · Asmodeus Tiefling (8) · High Half-Elf (8) · Gnoll (7) · Skeleton (7) · Zombie (7)
resistances:
None (322) · Poison immunity (38) · Fire resistance full (37) · Fire resistant full (32) · Poison resistant full (27) · Necrotic resistant full (15) · Necrotic immunity (14) · Poison resistance full (10) · poison full (9) · Bludgeoning vulnerability (8) · Lightning resistant full (8) · Acid resistant full (7) · Bludgeoning resistant nm (7) · Fire vulnerability (7) · Piercing resistant nm (7) · Radiant vulnerability (7) · Slashing resistant nm (6) · Thunder resistant full (6) · Cold resistance full (5) · Cold resistant full (5)
conditions:
None (360) · Aura of Murder (Aura) (44) · Slightly Drunk (26) · Sanctuary (18) · Dead (12) · Mage Armour (9) · Aura of Protection (Aura) (8) · Invisible (5) · Undead Fortitude (5) · Death Ward (4) · Death Wish (3) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Drenched (2) · Reconfigured: Undead (2) · Shadow-Cursed Undead (2)
passives: (Click arrow to add another value)

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