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Drilldown: creatures

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creatures > movement m: 9-18 & strength: 16-30

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movement m:
race:
Human (156) · Zombie (19) · Dwarf (16) · Half-orc (16) · Vampire Spawn (16) · Tiefling (14) · Redcap (13) · Elf (12) · Githyanki (12) · Aberration (11) · Elemental (9) · None (8) · Worg (8) · Drow (7) · Ogre (7) · Half-Elf (6) · Werewolf (6) · Death Knight (4) · Skeleton (4) · Wolf (4)
resistances:
None (295) · Poison immunity (47) · Piercing resistant nm (32) · Bludgeoning resistant nm (31) · Slashing resistant nm (31) · Necrotic resistant full (27) · Fire resistant full (16) · Poison resistant full (14) · Necrotic immunity (11) · Cold resistant full (9) · Piercing resistant full (8) · poison resistance full (8) · Bludgeoning resistant full (7) · Fire resistance full (7) · Lightning resistant full (7) · lightning resistance full (6) · Acid resistant full (5) · Fire immunity (5) · lightning immunity (5) · psychic immunity (5)
conditions:
None (299) · Aura of Protection (Aura) (30) · Aura of Murder (Aura) (14) · Undead Fortitude (14) · Unstoppable (11) · Eternally Bound (7) · Dead (4) · Marshal Undead (4) · Sacred Defiance Aura (4) · Stench of Death (4) · Slightly Drunk (3) · Soul Oath (3)
passives:
Opportunity Attack (419) · Extra Attack (233) · Darkvision (137) · Great Weapon Fighting (51) · Tactical Discipline (40) · Divine Health (33) · Phalanx Formation (31) · Tenacity (passive feature) (31) · Magic Resistance (30) · Riposte (29) · Protection (27) · Fey Ancestry (21) · Sunlight Sensitivity (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Dwarven Resilience (16) · Danger Sense (15) · Unarmoured Defence (Barbarian) (15)

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