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Drilldown: creatures

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creatures > movement m: 9-18 & strength: 16-20

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movement m:
race:
Human (108) · Zombie (19) · Half-orc (16) · Vampire spawn (16) · Dwarf (13) · Redcap (13) · Tiefling (13) · Githyanki (12) · Elf (11) · Aberration (9) · Elemental (8) · Worg (8) · None (7) · Drow (7) · Half-Elf (6) · Ogre (6) · Werewolf (6) · Death Knight (4) · Skeleton (4) · Wolf (4)
resistances:
None (240) · Poison immunity (45) · Piercing resistant nm (32) · Bludgeoning resistant nm (31) · slashing resistant nm (31) · Necrotic resistant full (27) · Fire resistant full (16) · Poison resistant full (11) · Necrotic immunity (10) · Cold resistant full (9) · poison resistance full (8) · Lightning resistant full (7) · Piercing resistant full (7) · Bludgeoning resistant full (6) · Fire resistance full (6) · lightning resistance full (6) · Acid resistant full (5)
conditions:
None (242) · Aura of Protection (Aura) (30) · Aura of Murder (Aura) (14) · Undead Fortitude (14) · Unstoppable (10) · Eternally Bound (7) · Marshal Undead (4) · Sacred Defiance Aura (4) · Stench of Death (4) · Dead (3) · Soul Oath (3)
passives:
Opportunity Attack (355) · Extra Attack (178) · Darkvision (127) · Tactical Discipline (40) · Divine Health (33) · Tenacity (passive feature) (28) · Magic Resistance (26) · Great Weapon Fighting (23) · Fey Ancestry (20) · Sunlight Sensitivity (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Danger Sense (14) · Murder Hungry (14) · Superior Darkvision (14) · Unarmoured Defence (Barbarian) (14) · Dwarven Resilience (13) · Hellish Resistance (13) · Infernal Weapon (13) · Prey Upon the Weak (12)

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