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Drilldown: creatures

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creatures > movement m: 9-15 & strength: 16-18

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movement m:
race:
Human (62) · Zombie (19) · Vampire Spawn (16) · Githyanki (12) · Tiefling (12) · Elf (11) · Dwarf (9) · Aberration (8) · Redcap (8) · Worg (8) · None (6) · Drow (6) · Elemental (6) · Werewolf (6) · Half-Orc (5) · Half-Elf (4) · Wolf (4)
resistances:
None (157) · Poison immunity (34) · Piercing resistant nm (28) · Bludgeoning resistant nm (27) · Slashing resistant nm (27) · necrotic resistant full (26) · Fire resistant full (14) · Poison resistant full (10) · Cold resistant full (7) · poison resistance full (6) · Bludgeoning resistant full (5) · Fire Resistance full (5) · Lightning Resistance full (5) · Lightning resistant full (5) · Necrotic immunity (5) · Piercing resistant full (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4)
conditions:
None (174) · Aura of Protection (Aura) (27) · Undead Fortitude (14) · Eternally Bound (7) · Sacred Defiance Aura (4) · Stench of Death (4) · Aura of Hate (Aura) (2) · Dead (2) · Ready to Parry (2) · Reconfigured: Undead (2) · Slightly Drunk (2)
passives:
Opportunity Attack (258) · Extra Attack (111) · Darkvision (83) · Divine Health (31) · Tenacity (passive feature) (21) · Great Weapon Fighting (20) · Fey Ancestry (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Sunlight Sensitivity (15) · Hellish Resistance (12) · Tactical Discipline (12) · Undead Fortitude (11) · Born into Darkness (10) · Charger (10) · Shadow Ambush (10)

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