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Drilldown: creatures

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creatures > movement m: 5-9 & strength: 14-18 & wisdom: 10-16

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movement m:
race:
Human (83) · Dwarf (27) · Githyanki (19) · Vampire spawn (16) · Elf (15) · Gnome (13) · Tiefling (12) · Bugbear (10) · Half-Elf (9) · Drow (8) · Halfling (8) · Redcap (8) · Undead (8) · None (7) · Elemental (7) · Half-Orc (6) · Werewolf (4) · Wolf (4) · Worg (4)
resistances:
None (212) · necrotic resistant full (28) · Piercing resistant nm (27) · Bludgeoning resistant nm (26) · Slashing resistant nm (26) · Poison immunity (22) · Poison resistant full (17) · fire resistant full (14) · Fire resistance full (12) · Poison resistance full (12) · necrotic resistance full (7) · Cold resistant full (5) · lightning resistance full (5) · Lightning resistant full (5) · poison resistance nm (5)
conditions:
None (253) · Aura of Protection (Aura) (30) · Eternally Bound (7) · Sacred Defiance Aura (4) · Drunk (3) · Sleeping (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Aura of Hate (Aura) (2) · Dead (2) · Ready to Parry (2)
passives:
Opportunity Attack (323) · Extra Attack (153) · Darkvision (129) · Divine Health (31) · Dwarven Resilience (30) · Tenacity (passive feature) (30) · Fey Ancestry (27) · Sunlight Sensitivity (22) · Great Weapon Fighting (21) · Born into Darkness (20) · Shadow Ambush (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Danger Sense (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Unarmoured Defence (Barbarian) (15) · Superior Darkvision (14) · Tactical Discipline (14)

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