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Drilldown: creatures

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creatures > hp: 70-400 & movement m: 0-40 & wisdom: 10-16

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movement m:
race:
Human (91) · Vampire Spawn (16) · Dwarf (15) · Elemental (13) · Elf (12) · Half-Orc (11) · Githyanki (8) · Gnome (7) · None (6) · Drow (5) · Half-Elf (5) · Cambion (4) · Death Knight (4) · Redcap (4) · Aberration (3) · Hobgoblin (3) · Steel Watcher (3) · Tiefling (3)
resistances:
None (179) · bludgeoning resistant nm (31) · Piercing resistant nm (31) · Slashing resistant nm (30) · Poison immunity (24) · Necrotic resistant full (22) · Poison resistant full (11) · Fire resistant full (8) · Lightning resistant full (8) · Necrotic immunity (8) · fire immunity (6) · Thunder resistant full (6) · Acid resistant full (5) · Cold resistant full (5) · Lightning immunity (5) · Piercing resistant full (5) · Poison resistance full (5) · psychic immunity (5)
conditions:
None (171) · Aura of Protection (Aura) (31) · Aura of Murder (Aura) (13) · Unstoppable (10) · Eternally Bound (7) · Marshal Undead (4) · Aura of Courage (Aura) (3) · Charmed (3) · Soul Oath (3) · Aura of Devotion (Aura) (2) · Ephemeral Whispers (2) · Sanctuary (2) · Slayer Form (2)
passives:
Opportunity Attack (253) · Extra Attack (147) · Darkvision (102) · Divine Health (30) · Magic Resistance (30) · Tactical Discipline (27) · Great Weapon Fighting (22) · Fey Ancestry (21) · Tenacity (passive feature) (21) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Dwarven Resilience (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Murder Hungry (14) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13)

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