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Drilldown: creatures

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creatures > hp: 68-300 & movement m: 8-9

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movement m:
race:
Human (97) · Dwarf (17) · Vampire Spawn (16) · Elf (14) · Elemental (13) · Aberration (12) · Half-orc (12) · Gnome (9) · Githyanki (8) · Half-Elf (7) · None (5) · Drow (5) · Tiefling (5) · Cambion (4) · Death Knight (4) · Ghost (4) · Redcap (4) · Skeleton (4) · Zombie (4)
resistances:
None (198) · Bludgeoning resistant nm (32) · Piercing resistant nm (32) · Slashing resistant nm (31) · Poison immunity (27) · Necrotic resistant full (26) · Poison resistant full (12) · Fire resistant full (11) · Necrotic immunity (11) · Lightning resistant full (9) · Fire Resistance full (8) · lightning resistance full (8) · Acid resistant full (7) · Thunder resistant full (7)
conditions:
None (193) · Aura of Protection (Aura) (31) · Aura of Murder (Aura) (12) · Unstoppable (10) · Eternally Bound (7) · Marshal Undead (4) · Aura of Courage (Aura) (3) · Charmed (3) · Ephemeral Whispers (3) · Freedom of Movement (3) · Mage Armour (3) · Soul Oath (3) · Undead Fortitude (3) · Aura of Devotion (Aura) (2) · Dead (2) · Sanctuary (2) · See Invisibility (2)
passives:
Opportunity Attack (291) · Extra Attack (163) · Darkvision (110) · Divine Health (31) · Magic Resistance (29) · Fey Ancestry (27) · Tactical Discipline (27) · Tenacity (passive feature) (25) · Great Weapon Fighting (24) · Dwarven Resilience (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Danger Sense (15) · Fast Movement (14) · Unarmoured Defence (Barbarian) (14) · Feral Instinct (13) · Sunlight Sensitivity (13)

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