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Drilldown: creatures

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creatures > hp: 68-120 & movement m: 8-9

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movement m:
race:
Human (93) · Dwarf (17) · Vampire Spawn (16) · Elf (13) · Half-orc (12) · Aberration (11) · Gnome (9) · Half-Elf (8) · Drow (5) · Elemental (5) · Githyanki (5) · Ghost (4) · Redcap (4) · Skeleton (4) · Tiefling (4) · Zombie (4)
resistances:
None (183) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Necrotic resistant full (23) · Slashing resistant nm (23) · Poison Immunity (12) · Poison resistant full (12) · Fire resistant full (9) · Lightning resistant full (8) · Cold resistant full (6) · Fire resistance full (6) · Lightning Resistance full (6) · Thunder resistant full (6) · Acid resistant full (5) · Bludgeoning Resistance nm (5) · Necrotic immunity (5) · Piercing resistance nm (5) · Piercing resistant full (5) · Poison resistance full (5) · Slashing Resistance nm (5)
conditions:
None (168) · Aura of Protection (Aura) (30) · Aura of Murder (Aura) (12) · Unstoppable (10) · Eternally Bound (7) · Aura of Courage (Aura) (3) · Charmed (3) · Ephemeral Whispers (3) · Freedom of Movement (3) · Undead Fortitude (3) · Aura of Devotion (Aura) (2) · Dead (2) · Mage Armour (2) · See Invisibility (2)
passives:
Opportunity Attack (254) · Extra Attack (152) · Darkvision (89) · Divine Health (30) · Tactical Discipline (27) · Fey Ancestry (24) · Great Weapon Fighting (23) · Tenacity (passive feature) (23) · Dwarven Resilience (17) · Magic Resistance (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (14) · Fast Movement (13) · Unarmoured Defence (Barbarian) (13)

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