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Drilldown: creatures

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creatures > hp: 54-120 & movement m: 9-12

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movement m:
race:
Human (208) · Elf (17) · Vampire spawn (16) · Half-orc (15) · Dwarf (14) · Half-Elf (14) · Aberration (11) · Drow (10) · Redcap (9) · Ogre (8) · Githyanki (7) · Tiefling (6) · Werewolf (6) · Zombie (6) · Elemental (5) · Beast (4) · Ghost (4) · Skeleton (4)
resistances:
None (323) · Bludgeoning resistant nm (25) · Necrotic resistant full (25) · Piercing resistant nm (25) · Slashing resistant nm (24) · Poison immunity (16) · Poison resistant full (16) · Fire resistant full (12) · Lightning resistant full (10) · Cold resistant full (9) · Psychic resistance full (9) · Acid resistant full (7) · Lightning resistance full (7) · Thunder resistant full (7) · Fire resistance full (6) · Necrotic immunity (6) · Piercing resistant full (6)
conditions:
None (298) · Aura of Protection (Aura) (28) · Aura of Murder (Aura) (20) · Mage Armour (11) · Unstoppable (10) · Death Ward (8) · Eternally Bound (7) · Dead (5) · Undead Fortitude (5) · Ephemeral Whispers (3) · Freedom of Movement (3) · Sanctuary (3) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · See Invisibility (2)
passives:
Opportunity Attack (412) · Extra Attack (250) · Darkvision (125) · Great Weapon Fighting (49) · Tactical Discipline (40) · Fey Ancestry (39) · Tenacity (passive feature) (33) · Protection (32) · Divine Health (29) · Phalanx Formation (29) · Riposte (29) · Magic Resistance (21) · Archery (19) · Crossbow Expert: Point-Blank (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Dwarven Resilience (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15)

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