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Drilldown: creatures

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creatures > hp: 0-10000 & movement m: 9-30 & strength: 16-23

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movement m:
race:
Human (156) · Zombie (18) · Dwarf (16) · Half-orc (16) · Vampire spawn (16) · Tiefling (14) · Redcap (13) · Elf (12) · Githyanki (12) · Aberration (11) · Elemental (9) · Worg (8) · None (7) · Drow (7) · Half-Elf (7) · Ogre (7) · Werewolf (6) · Death Knight (4) · Skeleton (4) · Wolf (4)
resistances:
None (294) · Poison Immunity (47) · Piercing resistant nm (33) · Bludgeoning resistant nm (32) · Slashing resistant nm (32) · necrotic resistant full (27) · Fire resistant full (16) · Poison resistant full (14) · Necrotic immunity (11) · Cold resistant full (9) · Fire resistance full (8) · Piercing resistant full (8) · poison resistance full (8) · Bludgeoning resistant full (7) · Lightning resistance full (7) · Lightning resistant full (7) · Acid resistant full (5) · psychic immunity (5)
conditions:
None (301) · Aura of Protection (Aura) (30) · Aura of Murder (Aura) (14) · Undead Fortitude (13) · Unstoppable (10) · Eternally Bound (7) · Dead (4) · Marshal Undead (4) · Sacred Defiance Aura (4) · Slightly Drunk (3) · Soul Oath (3) · Stench of Death (3)
passives:
Opportunity Attack (418) · Extra Attack (233) · Darkvision (138) · Great Weapon Fighting (51) · Tactical Discipline (40) · Divine Health (33) · Phalanx Formation (31) · Tenacity (passive feature) (31) · Riposte (29) · Magic Resistance (28) · Protection (27) · Fey Ancestry (22) · Sunlight Sensitivity (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Dwarven Resilience (16) · Danger Sense (15) · Unarmoured Defence (Barbarian) (15)

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