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Drilldown: creatures

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creatures > movement m: 9-30 & dexterity: 9-12 & intelligence: 0-12

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movement m:
dexterity:
race:
Human (103) · Tiefling (29) · Half-orc (19) · Dwarf (16) · Goblin (13) · Drow (10) · Skeleton (8) · Half-Elf (7) · Gold Dwarf (6) · Mephit (6) · Ogre (6) · Elemental (5) · High Elf (5) · Rat (5) · Wood Elf (5) · Wood Half-Elf (5) · Beast (4) · Dragonborn (4) · Elf (4)
type:
Human (103) · Tiefling (29) · Half-orc (19) · Dwarf (16) · Goblin (13) · Drow (10) · Skeleton (8) · Half-Elf (7) · Gold Dwarf (6) · Mephit (6) · Ogre (6) · Elemental (5) · High Elf (5) · Rat (5) · Wood Elf (5) · Wood Half-Elf (5) · Beast (4) · Dragonborn (4) · Elf (4)
resistances:
None (211) · Poison immunity (28) · fire resistance full (17) · Fire resistant full (16) · fire magical (10) · Psychic resistance full (9) · Bludgeoning resistant full (8) · piercing resistant full (8) · Cold resistant full (7) · Necrotic resistant full (7) · poison resistance full (7) · Slashing resistant full (7) · Acid resistant full (6) · Lightning resistant full (6)
passives:
 Opportunity Attack (194) · Darkvision (118) · Opportunity Attack (95) ·  Extra Attack (60) ·  Fey Ancestry (34) ·  Hellish Resistance (33) ·  Tactical Discipline (28) ·  Darkvision (25) · Extra Attack (25) ·  Tenacity (passive feature) (24) ·  Sunlight Sensitivity (22) ·  Dwarven Resilience (20) ·  Divine Health (18) ·  Great Weapon Fighting (14) ·  Superior Darkvision (12) ·  Unarmoured Defence (Barbarian) (12) ·  Forever Indebted (11) · Charger (11) · Divine Health (9)

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